Pokemon Mystery Dungeon Rescue Team DX: How to Switch Party Leaders and Control Your Partner

Pokemon Mystery Dungeon Rescue Team DX: How to Switch Party Leaders and Control Your Partner

We explain how to take control of your partner or give them orders through use of the tactics menu.

There's almost no occasion during the story of Pokemon Mystery Dungeon Rescue Team DX where you don't have your trusty partner by your side. We'll show you how to control and direct that partner so you can set up the best tactics for your rescue team.

How to Switch Party Leaders

If you're ever exploring and want to take control of your partner, all you need to do is press the + button on the Switch, and you'll instantly transfer your control to the next member of your party. This enables you to play as other party members as though you were playing as your first character, essentially making them the leader that the other characters then follow. You can cycle through all the current members of your team by continuing to press + as much as you like; there's no limit to how often or how much you can swap control.

You can swap characters at any moment in the game, giving you more control over your team and the battlefield. | Joel Franey/USgamer, Spike Chunsoft/Nintendo

How to Control Your Partners' Behaviour

If you want to direct your team members without having to manually control them, you can direct them through the Tactics Meeting section in the main menu. This allows you to give broad directions to whatever characters you're not currently controlling, and you can do it any time in the dungeon. The full list of tactics is as follows:

  • Let's Go Together: The default option. Team members will stay close to the leader and attack any enemy who comes close.
  • Follow Me: Allies will follow the leader no matter what else is happening, attacking enemies only when you stop and they're standing next to you. Best used when the whole team is in immediate danger and needs to escape
  • Don't Use Moves: Your partners will stay close and won't use any attacks, though they'll throw attack items if they're holding any. A good choice when you want to conserve PP.
The tactics menu allows you to direct whatever teammates you're not directly controlling. | Joel Franey/USgamer, Spike Chunsoft/Nintendo
  • Go After Foes: Your allies stay near the leader, but will break off and attack enemies if there are any in the vicinity. Good for farming experience or clearing rooms of low-level enemies.
  • Go the Other Way: Your team members split off and explore whatever section of the dungeon you're not currently in. Risky overall, but a good way to quickly sweep a dungeon floor if you're trying to find something, especially considering you can take control of whatever ally finds it first.
  • Wait There: Exactly what it sounds like, your team member stays in one spot and won't move. They'll attack any enemies in range, but won't chase after them. Not usually helpful, but can be used to block off certain corridors and paths from enemies.
  • Run Away From Enemies: Sometimes cowardice is the best option. Pokemon given this order will stay close to the leader, but flee in the other direction the moment an enemy comes close. When the enemy is defeated, the ally will come back. Good for keeping weakened/low health team members alive.

Now that you know that, why not look at some of our other guides to see how else you can make the best team possible? Check out our guide here on empowering your moves through move growth, or take a look at this page to find out how to link and de-link moves as effectively as possible.

Joel Franey

Guides Writer

Joel loves books, games, comics and drinks that make a person feel like they just got kicked in the head by a mule. He has a Masters in writing from Sussex, which he somehow got by writing about Superman. He is absolutely NOT three children in a long coat, so please stop asking.

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