Electronic Arts has hired developer Kim Swift as its new design director for Motive Studios. Swift previously worked at Valve Software on Left 4 Dead and Portal, leading the latter team. She left Valve in 2009 to join Airtight Games, where she led the team that created Quantum Conundrum, and later joined Amazon Game Studios in 2014.
Motive Studios is a recently-added EA studio founded by former Ubisoft executive Jade Raymond. The studio is currently working on an unnamed Star Wars title with Visceral Games and a brand-new IP for Electronic Arts.
"We've devoted much of the past year at Motive to building a team of amazingly talented people to work on our new IP and Star Wars projects. I could not be more excited to welcome an all-star like Kim, who shares our enthusiasm for building exceptional games. Her first question to me: 'When can I set up the Frostbite engine and start prototyping?' shows a hands-on approach that we value here at Motive. The team is buzzing with new ideas and I can't wait to see what we can bring to life together," wrote Motive Studios and Visceral Games general manager Jade Raymond.
"Motive has a mission to innovate and pioneer new ways to play and create worlds that allow for relentless discovery. I couldn't think of a better person than Kim to help us achieve those ambitions," added Raymond.
Motive Studios and Visceral Games previously hired Uncharted creative director Amy Hennig to take the lead on its Star Wars project.