The 20th anniversary of the Sega Dreamcast is drawing near, so now's a great time to reflect fondly on the console's litany of excellent fighting games, including Power Stone. The 3D arena brawler was a console gem lost to time, but it sounds like the folks behind it are still interested in seeing a new one made.
In an interview with The Guardian, Power Stone producer Takeshi Tezuka discussed how Power Stone even came about before ending it on a promising note.
"We weren't just aping current trends or reiterating what had come before, and that has contributed to its lasting appeal," Tezuka told The Guardian. "I still get messages from fans about the game. People tweet requests to me to make another Power Stone, which I'd love to do if I got the chance. It would be a particularly great fit for the Nintendo Switch."
Power Stone can be seen as a contemporary of Super Smash Bros. and a blueprint of fighting games to come, with even recent brawlers like Kill la Kill: IF utilizing arena fighting that seems reminiscent of Power Stone. Alongside Tezuka was designer Hideaki Itsuno, whose resume includes Street Fighter Alpha and the severely underrated Rival Schools. Power Stone was their attempt to reach a new crowd of fighting game fans.
"But one of my aims with Power Stone was to bring my experience to something that would be well received by players other than just hardcore fighting fans," Itsuno said. "Fighting games had become incredibly niche, and ordinary gamers were no longer able to keep up."
The result was a game that ate hours of my youth away, as I fought it out in arenas as Falcon and Rouge. Mark me down as another person who'd love to see it come back, and putting it on the Nintendo Switch would just be a cherry on top.
If you're eager to dive deeper into fighting game history today, check out our feature on another fighting game gem of that era, Street Fighter 3: 3rd Strike.