There is currently an argument out on the internet over one of Prey's reviews. At IGN, their reviewer gave the game a 4 out of 10, because of a game-breaking bug that corrupted his save near the end. There's been a lot of discussion about that review, but it seems to have lit a fire under Arkane Studios.
Patch 1.02 for the Steam version of the game is live and the first line item of fixes includes the corrupted save game bug. The patch also prevents the player from getting stuck in certain circumstances, updates the rough audio mix I noted in my review, and patches out an exploit that would allow for infinite material creation at the recycler.
You can see the full patch notes here:
- Fix to prevent Save games from becoming corrupted. Fix also returns corrupted Save games to uncorrupted state.
- Also addresses some additional crashes on map loads.
- Hacking during the Power Plant reboot no longer causes the reboot to fail to complete.
- Fix to prevent the Player from becoming stuck in certain circumstances.
- Nightmares will now always search for the player once spawned.
- Saving and Loading PC settings will now save correctly for users with special characters in their Windows usernames.
- Numerous fixes to GLOO to prevent breaking and bypassing collision, prevent corpses from passing through walls and floors.
- Updated Recycling to prevent infinite material creation.
- Fix for occasional combat freeze when attacking Phantoms
- Kaspar's objective indicator should no longer disappear.
- Updates to audio mix to adjust volume of music, audio logs, cutscenes.
Arkane Studios is aiming for updates to the console version of the game by next week, but there's no firm timetable.