Pro-Union Advocates Show Up in Full Force at GDC Union Roundtable Discussion

Pro-Union Advocates Show Up in Full Force at GDC Union Roundtable Discussion

GDC 2018 discusses the union question.

Pro-union advocates showed up today to a Game Developer's Conference roundtable on the subject of unionization in the games industry, a topic that's come to dominate the conversation at this year's GDC.

Today, during the annual GDC in San Francisco, International Game Developer Association executive director Jen MacLean hosted a roundtable discussion about unions titled, "Union Now? Pros, Cons, and Consequences of Unionization for Game Devs Roundtable." While the focus of the roundtable was to exchange opinions and ideas about unions for those who work in the games industry, the roundtable has become the center of a controversy.

Pro-union group Game Workers Unite first raised objections to the roundtable when the full GDC schedule was announced a few weeks ago. The group mobilized for GDC, passing out pro-union zines and informational pamphlets. We asked MacLean on Monday to clarify her positions on unionization for workers in the games industry, but her answer in various interviews this week only further galvanized pro-union advocates.

An attendee at the roundtable tweeted that the event was a "flashpoint for pro-union activists," specifically citing Game Workers Unite and their activity at the convention. Those who spoke during the event took a largely pro-union stance, sharing stories of workplace hardships, specifically burning out, crunch, and inadequate compensation.

One developer, an Australian game developer part of the SJTV French video game workers union, talked about young game developers being exploited with low wages that dragged down the industry. They then shouted, "Stop with the bullshit internships! Pay people!"

Others argued that "Unions can help protect marginalized people." When pushed for an example by MacLean, they said that their student union bargained for all-gender bathrooms on campus. A common thread appeared to be how unions can give employees leverage in the face of unfair work environments.

During the talk, MacLean cited cases where unions might not necessarily save employees from events like layoffs. For instance, she explains that unions might not be able to fix discoverability, or companies that hire more employees after a successful game, only to ship a financially unsuccessful second game and layoff employees as a result.

The room for the most part was largely pro-union. And while no solution emerged from the roundtable, a sense of catharsis was noticeable among the game developers in attendance. Whether or not mass unionization in the industry happens, a pro-union voice emerged at GDC 2018, and it doesn't look like it will be quieted anytime soon.

Additional reporting contributed by Caty McCarthy.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.