Project Resistance Gameplay Trailer Shows How Four Players Fight Against One 'Mastermind'

Project Resistance Gameplay Trailer Shows How Four Players Fight Against One 'Mastermind'

The Mastermind can place enemies, traps, and take direct control of zombies.

Start getting in the Mr. X mindset: The new gameplay trailer for Project Resistance, a multiplayer Resident Evil spin-off, confirms that the game is an asymmetrical versus experience. In the game, the Mastermind player controls the zombies and obstacles that are making life hell for a group of four co-op survivors, and has the ability to take direct control of individual enemies including the series' notorious Tyrant. A closed console beta test in October will let players get an early look at the game.

It looks like the Mastermind holds the keys to Project Resistance's Umbrella facility: they can place monsters and traps, operate camera-mounted turret guns, lock doors, turn off the lights, and take direct control over the zombies and other enemies they place. There are limits on what the Mastermind can place in given rooms, and it appears that they've only got a limited budget to work with—seems there'll be no placing five Lickers right next to the survivors' exit goal.

The trailer also shows off the game's four survivors, each one belonging to a class role with a special ability. Valerie, the support, can heal other characters; Tyrone is the group's tank and takes reduced damage; January, a hacker, can disable the Mastermind's security cameras; Samuel is the "damage" class and can use more effective melee attacks.

Folks at Tokyo Game Show 2019 have had a chance to try Project Resistance, but Capcom's also running a closed beta test of the game on the PlayStation 4 and Xbox One from October 4 to October 7. The instructions for sign up, available here, differ depending on which console you're playing on. Project Resistance doesn't have a release window, but the game will also come to the PC via Steam when it officially launches.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

In other news

Amnesia: The Dark Descent and Its Follow-Up Are Now Open Source

Ahead of Frictional's return to the series, the older Amnesias are going the way of Doom.

The Last of Us Part 2 Goes Retro With New Filters in This Week's Update

Like if you turned the Graphics dial to the Genesis era.

Need help?

How Many Chapters Are There in the Blair Witch Game?

Here's how many chapters there are and how long the game takes to complete.

Resident Evil 7 Guide: All 33 Antique Coins in Madhouse Mode Locations - Find All Coins in Madhouse Mode

Here's where to find the 33 new locations for the Antique Coins in Madhouse difficulty mode in Resident Evil 7. All coin Madhouse locations.

Outlast 2 Puzzle Solutions Guide

A whole host of puzzles can be found within Outlast 2, tasking the player with finding a particular object for a particular scenario, in order to advance further into the game.

Layers of Fear 2 Puzzles Walkthrough - Lock Combinations, Projector Puzzles, Morse Code

Layers of Fear 2 has plenty of puzzles. Here’s how to get through all of them.