PUBG's Creator Wishes Games Had Better IP Protection Because of Copycats

"I want other developers to put their own spin on the genre... not just lift things from our game."

News by Caty McCarthy, .

Copycats have always been a thing that happens. In movies, in music, in video games. I imagine a few years from now, we're going to be seeing a whole lot more open worlds that are trying to be Breath of the Wild, like the recent trend of open world games trying to be The Witcher 3. PlayerUnknown's Battlegrounds, this year's smash hit, is already getting a slew of copycat games. And creator Brendan "PlayerUnknown" Greene is not happy about it.

"I want other developers to put their own spin on the genre... not just lift things from our game," Greene tells BBC Radio 1 Gaming Show in an interview. "I want this genre of games to grow. For that to happen you need new and interesting spins on the game mode. If it's just copycats down the line, then the genre doesn't grow and people get bored."

Fortnite: Battle Royale released for free across PC, Xbox One, and PlayStation 4, giving it an advantage over PUBG.

What Greene is likely alluding to is the wealth of Battle Royale copycats that have plagued PUBG since its release. Most notably, Epic Games' Fortnite: Battle Royale lifts some concepts from PUBG wholesale, like the circle closing in. "In movies and music there is IP protection and you can really look after your work," says Greene. "In gaming that doesn't exist yet, and it's something that should be looked into."

PUBG itself got its start from Greene's love for the movie Battle Royale, as he told us in an interview, which had a core concept he felt was prime for a video game. But the age of copycats is nowhere close to being over. If anything, it's just getting started for ol' PUBG. PUBG's 1.0 version officially launches on December 20th with new map Miramar. Its Xbox One Game Preview port came out this week.

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Comments 13

  • Avatar for Fourfoldroot #1 Fourfoldroot 3 months ago
    Is he under the impression he is the originator of the genre?
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  • Avatar for btsierra #2 btsierra 3 months ago
    "I want other developers to put their own spin on the genre... not just lift things from our game," says the guy who lifted the concept wholesale from probably a dozen other places...

    The more I hear from this guy and the company, the less I want to ever play this game.

    Not to mention, the concept of a shrinking playfield is not even a little bit original. It was listed as one of a ton of time limiting options in *David Perry on Game Design*, and while it isn't a circle closing in, a shrinking playfield played a massive part in the final boss in the very first Ys game... 30 years ago.Edited December 2017 by btsierra
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  • Avatar for Wellman2nd #3 Wellman2nd 3 months ago
    Your perspective changes once you are on the other side of the table. But it is funny to hear a guy that was once a modder talk such about IP.
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  • Avatar for UnskippableCutscene #4 UnskippableCutscene 3 months ago
    Yeah well I'm sure Nintendo, Namco, and others feel the same way.

    Imagine where RPGs would be today if TSR could patent troll anyone trying to use Hit Points in a game.Edited December 2017 by UnskippableCutscene
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  • Avatar for NiceGuyNeon #5 NiceGuyNeon 3 months ago
    "I like to stay humble, but really, success is the killer of innovation I told Phil Spencer as we agreed to the contract. I mean, truly, the world is a sad state when all of these copycats are trying to undermine my work. But success makes the man I said, and I, well, I am the man."
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  • Avatar for CK20XX #6 CK20XX 3 months ago
    Minecraft did it first! The Minecraft Survival Games were a thing long before PUBG existed, and they were directly modeled after The Hunger Games.

    But seriously, it's fascinating how long these tails tend to get when you follow them. The entirety of human existence, in fact, is thanks to people being able to copy and refine the ideas of people that came before them.
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  • Avatar for Ohoni #7 Ohoni 3 months ago
    Apparently, the weapon he got in the starter bag was "irony."
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  • Avatar for Rack #8 Rack 3 months ago
    I think he's envisioning some kind of framework that enables minor changes (so he's fine) but disallows slightly less minor changes to stop people copying him.
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  • Avatar for Nuclear-Vomit #9 Nuclear-Vomit 3 months ago
    He should have thought of a better name that is worthy of stronger IP "protection."
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  • Avatar for shurn #10 shurn 3 months ago
    I sympathize but if it was possible to copyright game mechanics then games would never evolve or move forward. His own game could never exist because ID would have a lock on FPS mechanics and platformers would never evolve because super Mario brothers would be the lock for that and there would be no kof or mortal kombat. The only way to fix his issue is for his team to make sure that they have the tightest control the most interesting maps and features and customization for the players.Edited December 2017 by shurn
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  • Avatar for jihon83 #11 jihon83 3 months ago
    Just like Eminem created black political consciousness this year, I totally believe this guy created the concept of a battle royale. What would we do without this unknown player?Edited December 2017 by jihon83
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  • Avatar for qwilman #12 qwilman 3 months ago
    I agree, it's high time we shut down all these Doom clones.
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  • Avatar for Roto13 #13 Roto13 2 months ago
    This fucking guy.
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