Rainbow Six Siege Xbox One X and PS4 Pro Support Coming on June 5

Rainbow Six Siege Xbox One X and PS4 Pro Support Coming on June 5

If you own one of the mid-gen consoles you'll soon be able to play the Ubisoft shooter at a higher resolution, but not 4K.

Rainbow Six Siege, Ubisoft's highly successful team-based FPS, is getting Xbox One X and PS4 Pro support. This will be rolling out to players on June 5, along with numerous other tweaks and fixes included in the Operation Para Bellum content update.

While it has been a long time coming, owners of the Xbox One X or PS4 Pro will finally be able to play Rainbow Six Siege at a higher resolution from June 5, although if you were hoping for 4K support you're out of luck. On Xbox One X the game's resolution is being bumped up to 1728p, while the PS4 Pro is rising to 1440p.

Ubisoft has given great support to Rainbow Six Siege, including the limited time Outbreak event.

These resolutions are not the 2160p of true 4K, but Ubisoft will be using a render scaler to help make the game look closer to a 4K image. Further work is being done on a dynamic resolution solution, which will allow less complex scenes to render at a higher resolution, while making sure the game maintains 60 FPS at all times. Ubisoft hasn't given a release date for the dynamic render update.

The Operation Para Bellum update is already available on test servers and also adds two new operators, a new Villa map, and numerous bug fixes and tweaks. Look out for the update hitting all versions of the game on June 5.

Ubisoft is one of the best publishers when it comes to supporting its titles with new content, and plans to support Rainbow Six Siege for a long time. Earlier in the year the publisher talked about the game having a 10-year lifespan.

Tom Orry

Audience Development Manager, Gamer Network

Tom started life on a circus in Australia before his family moved to the UK. His love of gaming started soon after, which essentially meant he bought every video game magazine available and worked numerous part-time jobs as a child in order to afford costly N64 games. He created UK site VideoGamer.com, of which he was the Editor for over a decade. He now doesn't like circuses.

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