An update to Red Dead Online today adds a number of improvements to the multiplayer Western experience, most notably a number of story-based co-op missions, a system for ignoring aggressive or annoying players online, and some good ol' Texas Hold 'Em.
These changes, teased back in March, are part of Rockstar's continued push out of beta, as the game still appears to be in its early stages. The co-op missions add some more narrative hooks for groups of players, following the story of Jessica LeClerk, boasting different paths for players choosing the honorable Gunslinger or the less-than-honorable Outlaw paths.
A welcome update for Red Dead Online players is the addition of playing styles. Choosing to be on the "offensive" allows the traditional interactions between players in free-roam, where you can engage in hostile contact with other players. The "Defensive Mode is more" for explorers, specifically intended to "minimize opportunities for griefing." Players in Defensive Mode will take reduced damage, and cannot be lassoed, melee'd, executed, or even latched onto with auto-aim. Attacking a Defensive Player will also incur "hefty penalties" through Hostility, while attacking as a Defensive Player will pull you out of that mode and incur similar penalties.
There are a number of additional fixes to the nuances of Red Dead Online as well. Today's update will ensure players never receive Hostility or a bounty on their head for defending themselves against a denoted enemy. There is also a new control scheme, faster weapon swapping, new rewards, and increased gold payouts.
If you've been itching to try Red Dead Online on the PlayStation, now's a good time. PlayStation players can hop in without a Plus membership from now until May 27, according to the PlayStation Europe blog.
Red Dead Online has had some struggles in its early days, but the future's looking up. In the road ahead, Rockstar is seeking to add character roles like bounty hunter or trader, as well as new modes and missions.