Red Dead Redemption 2 is a technically impressive game with stunning visuals, but when it comes to its HDR there seems to be some problems.
In a new analysis by Digital Foundry it appears that Red Dead Redemption 2 is using something they call 'fake' HDR, that is, an HDR derived from the SDR image and not natively rendered with high-dynamic range.
"This is not the first game to present us with what you might call 'fake' HDR – earlier this year the Xbox One port of Nier Automata also pulled a similar trick, effectively transplanting the standard dynamic range image into an 'HDR container.'"
This could account to the recent complaints some players have had with Red Dead Redemption 2's HDR, specicially on PS4 Pro. Commenters have noted that the picture looks dim or blurry when using HDR and that in some cases turning off HDR is a better option. Not all players agree as some claim tweaking the picture settings while using HDR solves the problem, but Digital Foundry's technical breakdown seems to suggest otherwise.
"You've got nothing to lose by turning on HDR in Red Dead Redemption 2 but nothing to gain either and this begs the question – what's the point in it being there?
Players are asking Rockstar for a proper HDR patch after the technical report released, and this wouldn't be the first time a developer had to work on fixing a game's HDR post-launch. Rockstar Support reportedly told one player, "We are currently hard at work fixing a few of the issues the community is facing."