Red Dead Redemption 2's Hub Area is Your Gang's Camp

The Red Dead sequel has a hub area that the player will return to.

Yesterday, Rockstar Games released the third trailer for Red Dead Redemption 2, the upcoming sequel in the developer's Western series. Today, Rockstar is back with further details about the game. No gameplay yet, but more details.

Header image via IGN. All other images via the trailer.

The first outlet to get look at Red Dead Redemption 2 is IGN, who released a lengthy written preview. The preview was based on a 45-minute hands-on session with the game on a base PlayStation 4. One thing that highlighted early on is that Red Dead Redemption 2 will feature a central hub for the player to improve and return to.

Unlike the first Red Dead Redemption game, protagonist Arthur Morgan is a leading member in the Van der Linde Gang. The gang itself has a firm presence in the game, notably in its wilderness camp. The camp is where all of the game's supporting characters congregate, including some old favorites like Red Dead Redemption's Uncle. (Yes, that was him in yesterday's trailer.) Each member of the gang occupies a certain slot in the camp.

"Clothes have to be cleaned, wood is needed for the fire, water must to be collected from the river, and so on. Each member of the gang has a role to play and their own duties to fulfill," says IGN's Alex Simmons.

It's up to Arthur to help keep the camp in running order. Much like Mass Effect's The Normandy or Assassin's Creed III's Homestead, Arthur will need to collect food and supplies to feed the gang and keep the camp's morale high. Rockstar says the camp will continue to operate on its own, so the player isn't forced to deal with busywork all the time.

"If food and resources are aplenty then spirits will be high, which is reflected in the mood of the camp. People will be singing and dancing, and you’ll be greeted with cheer. But if the food supply runs low, you’ll quickly know about it – people will mutter angrily about where the next meal is coming from," says IGN. "Pearson is the camp cook and when Arthur walks past he’s told the meat supply is running low. Importantly, this isn’t a cutscene that triggers a mission, it plays out as Morgan is walking along, still sipping his coffee."

Since supplies are needed, Arthur can pick up some of them in nearby towns, or he can focus on hunting up meat and leather on his own. Hunting is a big part of Red Dead 2, with carcasses and materials actually rotting if you take too long to get them to where they need to go. Carcasses also have physical weight, as IGN notes that transporting a deer carcass is too much for Arthur alone, requiring his horse to help out.

"Dead animals decay over time and while small prey can be wrapped and stashed in your satchel to prolong their use, the carcass of a deer left in the scorching midday sun will soon turn. Ensuring the buck is returned to the camp cook as soon as possible is therefore a priority," sayd IGN. "The same applies if you’re looking to sell the animal to a nearby butcher – the better the condition of the meat, the greater your reward. Equally, an animal riddled with buckshot will attract less of a reward than a clean kill with a single arrow."

It's an intriguing glimpse into Rockstar's latest shot at the Old West. The full preview over at IGN is worth a read. Red Dead Redemption 2 is coming to PlayStation 4 and Xbox One on October 26, 2018.

Tagged with Action Adventure, News, PlayStation 4, Rockstar Games, Take-Two Interactive Software, Xbox One.

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