As part of its third fiscal quarter financial results, Capcom revealed that Resident Evil 7 is profitable for the company, having recouped all development costs already. Capcom executives revealed that the game has shipped 3 million copies as of February 1, on track to reach the publisher's target of 4 million shipped by the end of the fiscal year on March 31, 2017.
Overall, Capcom believes in the long tail of Resident Evil 7.
"Compared to Resident Evil 6 this may seem like a lower initial pace, however this can be attributed to the recent wider adoption of digital downloads and the transition from a sharp initial spike in sales for games to a continuous long tail," said the company in an investor Q&A. "Further, we believe that achieving our fiscal-year target of 4 million units for this title is wholly possible, as we expect sales to continue for a longer period, buoyed on highly positive post-launch reviews from both the media and consumers."
Downloadable content, including Banned Footage Vol. 1, has contributed to the overall success of Resident Evil 7. Banned Footage Vol 2 released earlier this week on PlayStation 4, with Xbox One and PC releases forthcoming.
"Earnings contributions from Resident Evil 7 will come primarily from sales of the main game, with additional downloadable content playing a complementary role. We believe strategically releasing appealing additional downloadable content to stimulate continuous interest among game players will result in an extended lifecycle for the title, and will be important in exceeding the lifetime units sold by the previous installment over the course of the game's life," said Capcom, employing a significant amount of business gibberish.