Resident Evil 7's Banned Footage Vol 1 Offers Closure on Clancy

Resident Evil 7's Banned Footage Vol 1 Offers Closure on Clancy

The first DLC for Resident Evil 7 is all about cameraman Clancy Javis.

With Resident Evil 7, Capcom did its best to get back to basics while providing a new perspective on the franchise. Was the game perfect? No, but in my review I called it a clear success. Now Capcom has followed up with Banned Footage Vol. 1, the first downloadable content for Resident Evil 7. This first volume of DLC is available for purchase by itself for $9.99, or in the Resident Evil 7 Season Pass for $29.99.

Banned Footage Vol. 1 is split between two three modes, one story-based escape room, one Horde-style mode, and one randomized gameplay-based mode. In order, that's Bedroom, Nightmare, and Ethan Must Die. Warning: You shouldn't play Banned Footage unless you've beaten the full game.

Banned Footage Vol. 1 plays out using a familiar Resident Evil 7 narrative device: the VHS videotapes. Resident Evil 7 used the tapes as a way to show you the past and give you highlights on what came before or hints for upcoming puzzles. It was an intriguing method of playable flashback, that had a satisfying culmination when you faced off against Lucas Baker near the game's climax.


Bedroom is the clear winner of Banned Footage Vol 1, playing out like an escape room with a twist. It's a bit on the short side, with my runtime coming in at just over 40 minutes, but Capcom does its best with what's there.

Bedroom revisits Clancy, the Sewer Gators cameraman featured in the Resident Evil 7: Beginning Hour demo and the Lucas Baker section of Resident Evil 7. Following the murder of his colleagues, Clancy finds himself trapped in the master bedroom of the Baker Plantation. Clancy is shackled to the bed and Marguerite Baker has offered a horrible stew to the bedridden captive. When she leaves you alone with your food, Clancy breaks out of his restraints and the escape room begins.

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Basically, you have to complete several layers of puzzles to break out of the master bedroom. Resident Evil is at its strongest when it focuses on puzzles and Lucas's escape room was one of the best parts of Resident Evil 7. Bedroom has a twist though, in that some of the puzzles create loud noises, which cause Marguerite to return to the room to check on you.

This creates some amazing tension as you rush around to put everything back in place and return to the bed before she enters the room. You have a clear timer, so you're not flailing around in the dark, but things can get white-knuckle as the seconds flow away. While you're completing Bedroom, it's great.

There's not much reason to revisit it once you've finished though, outside of some hidden collectibles.


Tape number two is Nightmare, which plays like Horde mode in other first-person and third-person shooters. Clancy, who is having the worst night possible, is trapped in the basement of the Baker compound. You have to survive multiple waves of enemies (including Jack Baker) with limited resources.

You're given a certain amount of scrap at the beginning of the night. Using the scrap, you can buy new weapons, traps, ammo, medkits, or upgrade weapon and stats. There's also generators spread around you can use to make more scrap. The idea is you find your best route between the generators, using traps and weapons to either slow down or dispatch your foes.

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Nightmare is all about the cost-benefit ratio. Ammo costs more each time you buy it, forcing you to either divest a ton of scrap or switch weapons on a regular basis. There are more generators hidden behind specific doors that can only be opened via corrosive fluid, which costs a ton of scrap on its own. Do you feast now, only to be low on scrap and ammo in the final waves?

Surviving Nightmare with high scores allows you to pick up some unlockables, like the mighty Albert-01R pistol, more starting health, and better traps. Unlike Bedroom, which plays more like a done-in-one, Nightmare is meant to played again and again. There's also a harder version of the mode called Night Terror.

Ethan Must Die

Finally, there's Ethan Must Die, which is a standalone mini-game with no narrative hook whatsoever. You begin outside the main house. Your objective is the get the greenhouse key inside the house and then head to the greenhouse and kill Marguerite. Ethan Must Die is a roguelike mode, with a specific layout for the house and Molded enemies blocking your path. Ethan starts with only a knife and dies in a single hit.

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The issue is Ethan Must Die success is partially based on your skill, but mostly based on what items are found in randomized crates. The crates hold weapons and items, or they simply explode, killing Ethan. The random nature of the boxes mean you sometimes won't be given the tools needed to succeed, which admittedly is a feature of some roguelikes. You're rolling the dice on whether the knife will be all you have to work with.

You can recover your lost items upon death... somewhat. You'll start with a knife only again, but if you can get back to where you died, you'll find a statue that you can smash to get at least one of the items you died with. Ethan Must Die is all about beating yourself up. If that's your thing, have at it.

If you enjoyed the hell out of Resident Evil 7, there's enough here to extend that experience. Bedroom is a highlight and Nightmare is enjoyable. Ethan Must Die feels like a mode that would be unlockable in the main game, but the others make up for its inclusion here. For $9.99, it's a good time that gives Clancy some closure outside of his capture and death in previous Resident Evil 7 content.

Banned Footage Vol 1 is currently available on PlayStation 4, with a launch on Xbox One and PC on February 21. Banned Footage Vol 2 comes out on February 14 on PS4, with the Xbox One and PC versions on February 21

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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