As Apex Legends comes down from its explosive launch, Respawn Entertainment apologized today for some of the lack of communication from the team as it settles into ongoing development. Respawn is promising a deeper focus on Apex Legends, even if that means having to delay plans for future Titanfall games.
Respawn executive producer Drew McCoy published a blog today discussing some of the troubles Respawn has been dealing with during development of Apex Legends. These include bugs, cheaters, and a lack of clear communication from the devs to players during this early post-launch period.
Since Apex Legends is important to Respawn, McCoy revealed that, "in order to fully support Apex Legends, we are pushing out plans for future Titanfall games." At Respawn, the Titanfall and Star Wars Jedi: Fallen Order teams are separate, and no resources from the Apex Team are going to Star Wars, nor are any of Star Wars' resources going to Apex.
Respawn says bug fixes are currently the team's top priority, particularly the slow server performance which can lead to serious lag during the opening portions of an Apex Legends match. Respawn also acknowledges that players are eagerly looking forward to new content, but that Respawn stands by its belief that slower, more meaningful updates is right for the studio and its employees.
Major updates will still arrive at the start of a brand-new season, with necessary balance and bug fixes added throughout a season. Respawn announced that it's already working on Season 2 which will have "more meaningful content," including a new legend, new weapon, and some sort of change to Kings Canyon.
Basically, it sounds like Respawn is doubling down on Apex Legends going forward, without sacrificing the well-being of its employees. You can expect more details about Apex Legends Season 2 at this year's EA Play during E3. Check out our Apex Legends guide for more coverage.