Ludeon Studios has released a new update for the Dwarf Fortress-esque RimWorld. Alpha 16, entitled Wanderlust, offers a host of changes to the game. Rimworld developer Tynan Sylvester covers most of the changes in an extensive 24-minute video overview for players. Alternatively, you can just read the patch notes.
The biggest change is that planets are now actually spherical. Before it was simply a flat expanse that would stretch on forever, until you inevitably ran into a beast or other tribe that would kill you. Now, the world wraps around and the day/night cycle is really based on sunlight hitting the planet. Joining the new planets are planet generation parameters for temperature and rainfall, and a new biome: sea ice.
With the new planets, there are now multiple simultaneous local maps. You can keep track of your colony and your strike team taking on an enemy base at the same time! You can change which map you're on via the character bar at the top of the screen.
Alpha 16 also adds Caravans to the game - hence Wanderlust - allowing players to move whole groups of colonists and resources to a new spot on the map. Caravans have carry weight, so you have to decide what exactly you want to bring on your expedition. In addition, Caravans are still units on the map, meaning they can be attacked by enemy factions and animals. Another alternative is the transport pods, which allow you to shoot people and resources to specific places on the map. Pods can be used to raid enemy bases too!
It's a pretty big update, so if you're a RimWorld player, it's time to jump back in!