Riot Games Announces Forge, a Third-Party Arm Focused on Narrative Games

Riot Games Announces Forge, a Third-Party Arm Focused on Narrative Games

It'll focus on "single-player/story-focused" games in the Runeterra universe.

Months ago, Riot Games promised something special for League of Legends fans would come out of this year's Comic Con Experience (CCXP) in Brazil. Revealed on stage at the convention, Riot Forge is a new publishing arm that will focus on story-driven games set in League of Legends' Runeterra universe—and the first game published by Forge will be revealed at the Game Awards next week.

On the newly launched website for Riot Forge, the Frequently Asked Questions section states that Forge's focus "is to work with experienced studios outside of Riot Games to create bespoke 'completable' League of Legends games." If "completable" seems vague, Riot communications lead Bret Forbus is more direct in his wording on Twitter: Forge will "bring single-player/story-focused games" developed by third-party studios to market.

Riot's vice president of IP and entertainment Greg Street took to Twitter shortly after the reveal at CCXP to celebrate the unveiling. "Riot Forge is something I am proud to have helped create," writes Street. "We are now an indie game publisher! The story-based games you want in the League universe are coming!"

The reveal of Forge's game and its developers is being reserved for the Game Awards on December 12. Host and producer Geoff Keighley, who recently teased that the awards show will reveal "around 10 new games/projects," has confirmed that the first title from Riot Forge will debut at the show. One new game down (sort of), nine to go?

It's a busy time at Riot. Last month, at an event celebrating the tenth anniversary of League of Legends, Riot confirmed multiple new in-studio projects and announced that League of Legends would come to console and mobile in 2020. Things are also changing with regards to Riot's company culture—earlier this week, Riot agreed to settle a gender discrimination lawsuit for $10 million in the wake of a bombshell report from Kotaku last year and ensuing employee action.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

In other news

Valve Is Aiming For a New Hero in Dota 2 By End of November

The publisher asserts more heroes are coming, and at a more regular cadence.

AMD's Ryzen 5000 Processors Will Give PC Gamers Another Upgrade to Chase in November

Just ahead of the next-gen console launch, AMD is introducing its new Zen 3 CPUs for PCs.

No Taxation Without Misrepresentation

THIS WEEK IN BUSINESS | Electronic Arts sees a phenomenal surge in sales due to the pandemic, but the impact on the bottom line is minimal compared to a good tax dodge.

New Valve Doc Showcases Long-Lost Projects, Including a Dota 2 RPG

On top of Half-Life 3 and Left 4 Dead 3, the studio abandoned something in a new genre.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.