Psyonix has announced that Rocket League has crossed the 40 million player milestone worldwide. The new came from the official Rocket League Twitter account.
Rocket League now has 40 MILLION players worldwide! Thank you to our ever-growing community for helping us start the new year with such a fantastic milestone. pic.twitter.com/8UJQLSlECF— Rocket League (@RocketLeague) January 2, 2018
It's worth noting that the last official numbers for Rocket League came to 38 million players worldwide on December 20, 2017. Psyonix offered that number in its Year in Review statement, meaning the game added another 2 million players in just a few weeks. Rocket League just recently launched on the Nintendo Switch, and the game began its closed beta in China before 2017 came to a close.
Psyonix has promised to fix general server issues and improve performance on the Xbox One version of Rocket League in the near future.
"Speaking of the new year, we have a ton of great new features and improvements in the pipeline headed your way in 2018. Our in-game Tournaments feature is still on track, though we had to delay the initial beta test until early next year. We're going to revamp the progression system to make XP meaningful again, and you'll be able to unlock new banners, titles, and free Decryptors on a regular interval by leveling up," wrote Rocket League SVP of Game Development Corey Davis in the Year in Review post.
"There's a ton of great "Quality of Life" updates in the works to improve your daily experience with things like inventory management, and we're working on some new Achievements and Trophies for the hunters out there," he added. "Last but not least, we're actively working on cross-platform party support for a 2018 release."
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