Sakamoto Was Originally Unsure of Super Metroid's Most Famous Scene

The final climactic battle was apparently under debate.

With the SNES Classic coming out later this week, Nintendo is celebrating the occasion by publishing a series of interviews with developers of games that originally came out for the SNES. In one such interview with Metroid creator Yoshio Sakamoto, the Super Metroid director revealed that he had doubts about the final baby Metroid scene in the climax of the game, one of the most iconic in gaming history.

In a discussion about the technology available in the SNES and how it allowed Sakamoto to pursue more cinematic set pieces, the director revealed that "when it came to cinematic parts—and there are many other instances—I worried to the very end about whether they were all right."

Super Metroid box cover

One of those ideas was at the very end of the game when Samus's energy hits zero during a fight with the final boss, temporarily disabling the player. Apparently, Sakamoto's co-workers were unsure of this idea.

"I asked people around me about that, and some said that being unable to do anything wasn't good for a video game, but I really wanted to do that," he said.

"That" being, of course, the scene where the baby Metroid swoops in and rescues Samus.

"I really wanted to put in that scene, just like in a movie, in which the baby Metroid comes to help just when you're desperate and wondering what to do." Luckily the SNES technology and Sakamoto's big desire to have that scene prevailed, otherwise we might not have one of the best Metroid moments, or gaming moments, at all.

We recently re-reviewed Super Metroid as part of our full Metroid game-by-game review series, and we had nothing but praise for it in our perfect score review. Because Super Metroid might be the perfect Metroid game full stop.

The SNES Classic comes out on September 29,

Tagged with News, Nintendo, SNES, super metroid, Super Nintendo Entertainment System: Classic Edition.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Read this next

All the Metroid Prime 4 Information we Know so Far

Here's all the details we know so far about Metroid Prime 4 for the Nintendo Switch.

A Metroid Cartoon Proposal Made Samus a Man, Embodying Everything That was Terrible About Video Game Cartoons in the '90s

Anyone who says licensed cartoons were better in the '90s has vapor for brains.

The 10 Best Cosplays We Saw at PAX East 2019

Welcome to PAX East. Normal clothing is entirely optional.

A New Patch Lets You Play the Oppressive Metroid 2 in Full Color

A little color should brighten SR388 right up (oh God it didn't work)!

Metroid Art From Castlevania's Animation Director Causes Me to Reflect on Samus' True Nature

Samus is 32 years old, and I dare say none of us really know her.

Donkey Kong Country: Tropical Freeze's Cute Metroid Cameo Remained Hidden For Four Years

Usually Metroids aren't this shy about getting up in your face.

More News

More on SNES

How One Modder Builds Handheld Custom Consoles Through the Magic of Community and Self-Teaching

For modder Chris Downing, making his own handheld consoles is even more fun than playing them.

ActRaiser is Awesome Because it's About Bashing Monsters While Trying to Understand God's Love

There's a time to fight, a time to philosophize, and certainly a time to do both.

Some Of The Best Runs From SGDQ's Record-Breaking 2019 Marathon

A few personal picks from a phenomenal week of charity fundraising.

Summer Games Done Quick '19 Starts This Weekend—Here Are Some Runs To Watch For

The Link to the Past-Super Metroid randomizer mash-up is sure to be a blast.

Square Enix is Mulling Over a Subscription Service for Classic Games, if It Can Find Them First

Square Enix may have misplaced a few classic video game source codes.