Sega Parts Ways With Narrative Game Studio Interior Night

Sega Parts Ways With Narrative Game Studio Interior Night

Narrative experiences don't seem like a fit for Sega.

Sega is moving on from a partnership with Interior Night, a studio of former Quantic Dream and Sony staff working on narrative games. After signing a publishing deal in January 2018 and no project coming to fruition, Sega seems to have decided it's time to move on.

In an interview with MCV, Sega Europe's head of content Bobby Wertheim says the company has decided not to continue the project. As part of Sega's incubation program Searchlight, the idea was to seek out games that could bolster Sega's portfolio, and it seems Interior Night wasn't a fit.

"The great thing about Sega Searchlight is basically saying: we're willing to take a risk and try something new," Wertheim told MCV. "And we don't have interactive narrative games in our portfolio. And that was a real new challenge for Sega. In the end, not every project is going to go as well as I personally would like. So it's the end of the relationship but we're just working hard to find the next big thing."

MCV also reached out to Interior Night CEO and creative director Caroline Marchal, a founder of the studio and former Quantic Dream developer. Marchal says Interior Night and Sega "amicably parted ways for strategic reasons," though development on the studio's game is proceeding.

While Interior Night continues to work on new narrative experiences, Sega continues to look back on its history. Whether a questionable remake of a less popular Super Monkey Ball game or the spiritual revivial of a classic like ActRaiser in the form of SolSeraph, Sega certainly seems intent on rekindling nostalgia.

We'll see what Searchlight can come up with for new surprises for Sega, and where Interior Night goes from here. In the meantime, if you're looking for more Sega nostalgia, check out our interview with the makers of the Genesis Mini from E3 2019.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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