Sekiro: Shadows Die Twice PC Specs Revealed, and They're Surprisingly Accessible

Sekiro: Shadows Die Twice PC Specs Revealed, and They're Surprisingly Accessible

It doesn't take a monster rig to run Sekiro.

Activision has revealed the PC requirements for Sekiro: Shadows Die Twice, and good news! It won't be that hard to run it on its recommended settings. So even if your PC is years old by now like mine, you should be good to go on launch day.

The recommended specs don't require any of the newer series of video cards like the 10-series from Nvidia. In fact, PCs with 900-series are well within the recommended range to run Sekiro, and the bar is even lower for the minimum requirements. Here's a full spec list below:

Minimum PC Specs

  • OS: Windows 7 64-bit/Windows 8 64-bit/ Windows 10 64-bit
  • Processor: Intel Core i3-2100/AMD FX-6300
  • Memory: 4GB RAM
  • Graphics: Nvidia GeForce GTX 760/AMD Radeon HD 7950
  • DirectX Version 11
  • Network: Broadband internet connection
  • Storage: 25GB
  • Sound Card: DirectX 11 Compatible

Recommended PC Specs

  • OS: Windows 7 64-bit/Windows 8 64-bit/Windows 10 64-bit
  • Processor: Intel Core i5-2500k/AMD Ryzen 5 1400
  • Memory: 8GB RAM
  • Graphics: Nvidia GeForce GTX 970/AMD Radeon RX 570
  • DirectX Version 11
  • Network: Broadband internet connection
  • Storage: 25GB
  • Sound Card: DirectX 11 Compatible

Sekiro: Shadows Die Twice is From Software's upcoming stealth-action game. Unlike past From Software action-RPGs like Dark Souls or Bloodborne, From Software describes Sekiro as closer to a Tenchu game. In our interview with Sekiro and Bloodborne director Hidetaka Miyazaki, he described Sekiro's combat as unique from both Bloodborne and Dark Souls. "It's going to be very speedy, very mobile, and perhaps even more exciting," says Miyazaki.

Sekiro comes out on March 22 for PC, PS4, and Xbox One. Check out our Sekiro: Shadows Die Twice guide for our full coverage, including previews, trailers, interviews, and more.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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