
Shadow of the Tomb Raider Can Run at 60fps or 4K, But Not Both
Other graphical options detailed.
It was previously reported that the upcoming Shadow of the Tomb Raider would run at full 4K 60fps. Today, Eidos Montréal clarified that would not be quite accurate to say.
In a statement to Windows Central, Square Enix clarified on the statements Eidos Montréal studio head David Anfossi made previously when he said that the game would run at 4K and 60fps on compatible 4K platforms.

Instead, what's really going to be available is that the game can run at either 4K or 60fps, but not both. For the PS4 Pro and Xbox One X, Shadow of the Tomb Raider will have a couple different graphical options.
One will limit the frame-rate to 30fps and 4K (native or checkerboard is not specified) and the other will keep the resolution at 1080p and bump Shadow of the Tomb Raider to 60fps. HDR, physically-based rendering, anisotropic filtering, and other graphical options will also be included.
We attended the Shadow of the Tomb Raider reveal event and came back with some strong impressions and some questions about how Lara Croft will be portrayed in the latest outing. We're still holding out for a definitive take on Lara Croft within Square Enix's rebooted Tomb Raider series.
Shadow of the Tomb Raider is out on September 14 for PS4, Xbox One, and PC. Be sure to check out complete Shadow of the Tomb Raider guide for all the latest trailers and info.
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