
Shadow of the Tomb Raider Dev Makes Some Big Promises About Its Xbox One X Enhancements
"Players will not want to go back to the previous generation of consoles!"
Shadow of the Tomb Raider is a few months away and today Eidos Montreal programming director Frédéric Robichaud broke down some of the Xbox One X specific features coming to the next Tomb Raider. If you're a 4K fan, it kind of sounds like Shadow of the Tomb Raider was made for you.
Robichaud says that Shadow of the Tomb Raider was built to get HDR support from the start. Everything from the lighting to the textures were designed to take advantage of the Xbox One X's HDR mode and get the game at 4K resolutions. But if you're a framerate person, Shadow of the Tomb Raider has a choice between a High-Resolution Mode which outputs at 4K, 30 FPS, or High Framerate Mode which hits 60FPS at 1080p.

Robichaud says that supporting 4K was "mandatory" for the developers at Eidos Montreal but understands also that some players might just want a high framerate. Maybe one day in the far future we can get both.
The Xbox One X enhancements coming to Shadow of the Tomb Raider certainly sound impressive and if Robichaud is to be believed, "Players will not want to go back to the previous generation of consoles[.]" Big words, but some of the screenshots shared on the Xbox Wire blog post are making me believe.
Shadow of the Tomb Raider is coming out on September 14 to PS4, Xbox One, and PC. We've seen Shadow of the Tomb Raider a couple of times already and are excited to see Lara Croft finally become the tomb raider she was always meant to be. Check out our Shadow of the Tomb Raider guide for more updates including trailers, news, and release info.
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