Shin Megami Tensei V On the Switch Will Tackle Topics Like Unemployment, Nuclear War, and Other Modern Anxieties

Shin Megami Tensei V On the Switch Will Tackle Topics Like Unemployment, Nuclear War, and Other Modern Anxieties

Atlus' newest Shin Megami Tensei game is not playing around.

Yesterday, Shin Megami Tensei V was announced for the Nintendo Switch. While we knew an HD Shin Megami Tensei game was coming to the Nintendo hybrid console, the fact that it was a numbered sequel caught some people off guard.

Now, according to new details revealed in Famitsu today, Shin Megami Tensei V director Kazuyuki Yamai says that the entry will examine the "characteristics of the era."

Gematsu highlighted some of the Famitsu tidbits today in a news article. While there are some interesting pieces of information like how Shin Megami Tensei V celebrates the 25th anniversary of the Shin Megami Tensei series, or that it's the first Atlus game using Unreal Engine 4; it's Yamai's comments about the game's themes that are perhaps most interesting.

While the Shin Megami Tensei games have always explored modern society (typically in a post-apocalyptic, quasi-religious setting) Yamai says the fifth game will explore anxieties specific to this particular era. Namely the game will deal with topics like the unfair job market, aging, terrorists, and nuclear weapons.

While a sluggish job market and aging community has been a big part of contemporary Japanese society, fears of nuclear weapons have surely reignited since the days of World War II thanks to recent hostilities from North Korea.

Similarly, the economy and youth job market is a huge part of living in the United States. After the economic crash of 2008, the economy has not worked for the younger generations in the same way it did for our predecessors.

There's no word yet on when Shin Megami Tensei V will release on the Switch, but Yamai says that even "Comic Soon!" is too early.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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