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Shovel Knight Heads To Switch, Yacht Clubs Explains Spring Price Hike

Yacht Club Games announces the Shovel Knight is going to keep expanding.

News by Mike Williams, .

Ahead of the Nintendo Switch presentation tomorrow night, Yacht Club Games has announced that it will be bringing Shovel Knight to Nintendo's new platform. Shovel Knight: Treasure Trove and Shovel Knight: Specter of Torment are Switch-bound already. What is Shovel Knight: Treasure Trove, you may wonder?

Soon all of the various Shovel Knight games will be available on PlayStation 4, Xbox One, PC/Mac/Linux, and Nintendo Switch as standalone games. The first Shovel Knight becomes Shovel Knight: Shovel of Hope to differentiate it, but there's also Shovel Knight: Plague of Shadows, the upcoming Shovel Knight: Specter of Torment, and the Shovel Knight games planned for 2017: Shovel Knight: King Knight's Campaign and the 4-player Shovel Knight: Battle Mode.

"Why is this happening? Well, we hope providing less expensive standalone versions will provide better entry points for different types of players! Also, players can more easily grab an adventure (or Battle Mode) on another platform!" explained Yacht Club.

Shovel Knight: Treasure Trove is everything in a single package. If you already own Shovel Knight, you still get all of the games for free. (The exception is Battle Mode, which is local-play only, so it won't be coming to Vita or 3DS.) Your current copy of Shovel Knight will be updated to Shovel Knight: Treasure Trove automatically. While the standalone versions will be cheaper than the current price of Shovel Knight ($14.99), the price of Treasure Trove will actually go up this Spring to reflect the additional content.

Inside Shovel Knight: A Look at a First-Time Developer's Big Week

We joined Yacht Club Games for the final whirlwind days before the launch of Shovel Knight. Here's what we learned.

Yacht Club also outlined some other additions to the overall Shovel Knight package. Two player local cooperative play is coming to all platforms except 3DS and Vita. Body Swap mode, which switches the genders of the entire cast is coming to the game with the launch of Shovel Knight: Specter of Torment.

The developer also hinted at work on a new project outside of Shovel Knight breaking ground this year.

"But if you want something new outside of Shovel Knight...we have vowed to begin work on a new project this year!" said Yacht Club in the Shovel Knight: Treasure Trove FAQ.

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  • Avatar for StrwbrryJams #1 StrwbrryJams A year ago
    I'm super excited for the Gender Swap function. I am curious though, what happens for those who bought a physical copy? Does the game auto update to Treasure Trove as well?
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  • Avatar for MHWilliams #2 MHWilliams A year ago
  • Super nice of them to let everyone know ahead of time. I am planning on purchasing a PS4 and almost immediately bought Shovel Knight on PS4 after reading their post because I would rather get the "discount" now.
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  • Avatar for chaoticBeat #4 chaoticBeat A year ago
    I do not blame them for wanting to start charging for expansions but still giving them free to early adopters is extremely generous. I bought this game early but bounced off of it; just didn't suit me, but I enjoyed watching the 'games done quick' face-off of it recently.
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  • Avatar for RunnersDialZero #5 RunnersDialZero A year ago
    Absolute quality game. They deserve a few more bucks for what they've done, and the individual campaign vs. Treasure Trove idea is smart. I'm happy my current two copies will be getting upgrades and will gladly re-buy it for Switch when it releases.
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  • Avatar for alexb #6 alexb A year ago
    Can't hold it against them when they've essentially tripled the length of the game.
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  • Avatar for KaiserWarrior #7 KaiserWarrior A year ago
    While I dearly love Shovel Knight and everything Yacht Club has done with it, I do think it's prudent to point out that them releasing the additional campaigns as free updates to the game isn't "generosity" so much as "meeting their obligations".

    Shovel Knight was a Kickstarter with an initial goal of $75,000. It pulled in over $311,000. Stretch goals for "Playable Boss Knight 1", 2, and 3 were at 115K, 145K, and 250K respectively. Gender Swap mode was 160K. Battle Mode was 200K, with "All bosses in battle mode" at 300K.

    So if you were a Kickstarter backer, this is merely Yacht Club taking years to deliver what they got paid for. I don't know anything about the architecture they've built the game on, but I suspect that all current owners getting the Treasure Trove edition as an update patch is likely a factor of them having no way to tell which of those copies is a Kickstarter copy vs. one purchased after-the-fact. Might also explain the reasoning for the split once they've done it, so that they can start monetizing on copies that they know for certain are not from Kickstarter backers.

    Not that I'm judging them on that point; Shovel Knight is a fantastic game and is worth well more than the $15 current asking price. It's also a pretty solid counter-argument to the modern video game industry: clearly room exists for games that DON'T have budgets in the multiple millions of dollars, and they can still rake in gobs and gobs of cash. Developers just have to stop wanting to compete with Hollywood, and actually make video games instead of movies you occasionally press buttons at.
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  • Avatar for NiceGuyNeon #8 NiceGuyNeon A year ago
    I'm digging the Star Wars colors here. Shovel of Hope is hilarious. But this is probably my favorite non-Mario platformer of recent years. Really high quality stuff and a great example of KickStarter content really working out nicely.
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