Skies of Arcadia Developer: "I Really, Really Want to Develop the Sequel"

Skies of Arcadia Developer: "I Really, Really Want to Develop the Sequel"

Signs of life for a classic RPG?

Skies of Arcadia is one of the Dreamcast's most beloved games, and fans still seem eager for any news they can get about it. Today, one of the developers of the cult classic RPG sparked some hope for fans when he indicated that he'd be interested in developing a sequel.

Kenji Hiruta, who worked on Skies of Arcadia, tweeted in response to a fan saying one of the "main devs" for Skies of Arcadia is pushing for people to ask for Skies of Arcadia to come back. "Strongly," Hirtua writes. "I really really want to develop the sequel."

The original game is nearing 20 years old at this point, as one of Sega's big RPGs for the Dreamcast. However, its influence can be felt to this day through the people it inspired. Double Fine's Tim Schafer cited Skies of Arcadia as one of his influences for Psychonauts, alongside Rayman 2. "You can see how if you mash those games together, you get Psychonauts," Schafer told USgamer in an interview at PAX West 2019.

Both Sam Barlow, developer of Telling Lies and Her Story, and Sean Velasco, designer of Shovel Knight, cited Skies of Arcadia when we spoke to them about their favorite Dreamcast games as well. This many years on, it seems odd that we haven't seen any movement on a new Arcadia game.

In an interview last year with Skies of Arcadia producer Rieko Kodama for Kotaku, odds didn't seem high for a sequel. Kodama says she felt honored that fans have expressed interest in a sequel, though; "It makes me happy to think of its legacy being passed on in this way," Kodama told Kotaku. Maybe hope isn't dead yet for one more trip to the skies of Arcadia.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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