Iron Galaxy, a studio specializing in ports, offered up a plea to Capcom this morning: "Let us port Monster Hunter: World to the Nintendo Switch." Talk about ambition. Capcom's already stated World is built around the PlayStation 4, and a Switch port isn't ideal. Iron Galaxy's not having any of that defeatist attitude, though. Its CEO, Adam Boyes, asks only that Capcom believe in his team.
Dear @monsterhunter team at Capcom - we understand that porting the game to Nintendo Switch is challenging (http://go.redirectingat.com?id=87431X1573192&xs=1&url=https%3A%2F%2Ft.co%2F0JrAIQgcft) but this is exactly what @IToTheG does. Give us a shot & we won’t let you down ;)— Adam Boyes (@amboyes) March 3, 2018
"We understand that porting the game to Nintendo Switch is challenging," Boyes tweeted, "but this is exactly what @IToTheG does. Give us a shot & we won’t let you down." Iron Studios does indeed specialize in ports, with its most recent project being the well-received Nintendo Switch port for Skyrim.
Monster Hunter: World is quite a resource-intensive game next to Skyrim, however. It occasionally chugs on a vanilla PlayStation 4, which still has significantly more processing muscle than the Nintendo Switch. Replies to Boyes' tweets point this out, but Boyes is confident.
Baby you ain’t seen nothing yet pic.twitter.com/9HOSQAVqVe— Adam Boyes (@amboyes) March 3, 2018
The proposition is admittedly intriguing. Maybe Capcom will allow it. There can be miracles when you believe.