Earlier this week, PlayStation unveiled the technical details of its upcoming next-generation console, the PlayStation 5. One aspect of the PS5 is its backward compatibility, something that was discussed but is now being clarified today.
In an update to the previous PlayStation blog, Sony clarifies that it believes the "overwhelming majority of the 4,000+ PS4 titles will be playable on PS5."
"We're expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions. We're currently evaluating games on a title-by-title basis to spot any issues that need adjustment from original software developers," the blog reads.
The blog post from PlayStation already specified the top 100 PS4 titles as games targeted for backward compatibility, but now, PlayStation is clarifying it further. Sony says it has "already tested hundreds of titles and are preparing to test thousands more."
It's still unclear just how many games will be available at launch, or what the scope will be. Meanwhile, other developers are announcing their own cross-generational plans. Ubisoft has confirmed that Rainbow Six Siege will allow players to play together across generations, though it seems limited to staying within the same console family.
For the PlayStation 5's other assets, the internal drive in particular has developers excited about the possibilities this new generation could hold. Even though the console doesn't quite meet the teraflops bar that the Xbox Series X sets, the level design and development potential of the PS5 drive seem exciting.
That may not transfer over to Sony's PS4 back-catalog, but higher frame rates on games that struggled on current hardware sounds good, too. We'll learn more as Sony clarifies the extent of its backward compatibility options leading into the PS5's holiday 2020 release.