Yesterday, we reported that Sony was allowing PlayStation Plus customers to unlock the full DriveClub experience from within the cut-down PlayStation Plus edition for a one-off fee -- but that players would lose access to this purchased content if their PlayStation Plus subscription lapsed.
Response to the news was not altogether positive when Sony representatives posted it on the various PlayStation Blogs around the world yesterday. Although the proposed $49.99 one-off fee would be cheaper (not counting the PS+ subs) than purchasing the full version of the game outright -- PS4 games typically retail for $60, much like the previous generation -- prospective purchasers were not happy about the fact they'd be losing access to a game they'd paid for if they decided to cancel their subscription.
Rather than plugging its ears and digging its heels in, however, Sony has responded with admirable haste with an official update to DriveClub's terms. Writing on the PlayStation Blog, SCEE product manager Chris Brown explained the adjustment.
"Our priority for DriveClub is to enable you to play and enjoy everything it has to offer and PlayStation recognises that the prior plan for DriveClub entitlement for the upgrade to the PS Plus edition was not appropriate," he said, apparently attempting to see how many times he could fit the word "DriveClub" into a short space of time. "As a result, we have adjusted the PlayStation Plus terms for DriveClub. Now, if you intend on downloading DriveClub PlayStation Plus Edition, and upgrading to the full game experience, you will have access to the full game even if your PlayStation Plus subscription runs out."
This is the latest in an increasingly long line of examples where Sony is actually listening to consumer feedback and acting appropriately on it. This bodes well for the future, and suggests that Sony is keen to develop an ecosystem where gamers can get the experience they want to have rather than having the "rules" prescribed for them.
DriveClub is out on October 7.