Sony Overhauls Trophy Levels Ahead of the PS5 Launch

Sony Overhauls Trophy Levels Ahead of the PS5 Launch

You'll be able to gauge your progress across all games in more of a fine-grain way.

The launch of the PlayStation 5 is nearly upon us, and yet here we are getting a UI update for the PlayStation 4 soon. What's happening? Well, before Sony makes the generational leap, it's changing up the way that player progress on trophies is shown. With an update coming soon, the PS4 will get an expanded Trophy Level range along with some new icons.

All in all, the change is a pretty simple one that lots of people may not notice, but it could spur the completionists out there to work a bit harder on knocking out those trophies. Nothing will change about the way players earn trophies, nor will any trophy progress go away (so yes, your trophies are safe, and hidden trophies aren't going anywhere). Instead, the Trophy Level, a number calculated based on the percentage and rarity of the trophies a player has earned, will be put on an expanded range.

Rather than going from 1–100, the new Trophy Level range will extend from 1–999. That range will also be divided into Bronze, Silver, Gold, and a final Platinum category at 999 as well.

More levels, more to chase. | Sony

Sony notes that player trophies from older systems will carry over once again, so you probably won't be starting at a level one Bronze Trophy Level unless you're brand new to the PlayStation ecosystem once the PS5 hits. On top of that, Platinum trophies earned will count more toward a player's Trophy Level under the new calculation, so even if you've played a lot of titles and only achieved 100% on a few, you can still expect to have a decent Trophy Level once the update arrives.

The change will be "reflected in all locations that Trophy Levels are shown," Sony says, including the PS App and My PlayStation. We still haven't seen the PS5's UI yet (heck, we've seen its giant fan and heatsink before getting a look at the menus) but now we know it'll be packing this updated Trophy Level system.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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