Speculation has been rampant about Sony's next console, lately. Today though, some of that speculation has been quashed, with the company giving an exclusive interview on its next-gen console to Wired. That's right, we now have the first official specification info for the PS5.
Wired speaks with Mark Cerny, lead systems architect with the PS4, who returns in the same role for this new console. Wired confirms from Cerny that this unnamed next-gen console (the PS5, unless Sony throws a huge curveball) won't be launching at any point in 2019. This makes a 2020 release date extremely likely.
For this new console, the CPU is based on the third generation of AMD's Ryzen line, and contains eight cores of the new 7nm Zen 2 microarchitecture, if you want to get really granular with all the tech upgrades. The GPU however, will support ray tracing, a first for a games console.
While Cerny wouldn't go into the details of PlayStation's VR strategy with the upcoming console, he did say that "VR is very important to us and that the current PSVR headset is compatible with the new console."
Cerny started talking to developers about what they'd want from a new PlayStation console back in late 2015, and faster load times were a common answer. When loading up Insomniac's Spider-Man on a PS4 Pro, Cerny demonstrated that fast travel in the game took around 15 seconds. With the new console also running Spider-Man, fast traveling to and from the same spot, the time was cut down to less than one second. Impressive stuff.
Aside from this, the next PlayStation console will still support discs, so don't worry about Sony ditching physical media. It will also support backwards compatibility with PS4 games, a welcome new feature that PS4 owners have been hoping for.
As of right now, there's no current launch window for the next-gen PlayStation console. Sony isn't planning to make any E3 announcements this year, but we can probably expect to hear more about its plans for the PS5 in the months ahead.