Spelunky 2 Shows Off Its New Look and New NPCs

Spelunky 2 Shows Off Its New Look and New NPCs

Derek Yu shows off new teases for the sequel.

It's been a while since we've heard anything about the sequel to Spelunky. Today, Mossmouth's Derek Yu revealed several new screens, as well as a general development update for Spelunky 2.

Over on the PlayStation Blog, Yu wrote about the "steady progress" the Spelunky 2 team at Mossmouth have been making every day. Part of the progress is new screens for the sequel, of which there are three all in all.

One of the new screens from Yu. | Mossmouth

Yu talks about how effects like lightning and liquid are "much more vibrant now," and judging by the screens Mossmouth have revealed, the colors certainly are striking. Elsewhere on the visual side of things, Yu wants the graphics for Spelunky 2 to be "crisp and easy to parse."

The dev team behind Spelunky 2 want to "add more variety to the game." This comes in the context of Derek Yu reflecting on how players of the original game created their own experiences through the choices they made.

There's a pretty big emphasis on Deathmatch going into Spelunky 2. Yu mentions in the PlayStation Blog post that it was a bit of a "sleeper mode" in the original, but this time Mossmouth is keen to have Deathmatch stand on the same level as Adventure Mode.

If you were hoping for a Spelunky 2 release date in the post from Yu, you'll be leaving disappointed. "Although we're not quite ready to announce a release date, we're getting closer and closer," says Yu, rounding out the post.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

In other news

Need help?

Outer Wilds Walkthrough

You’re pretty much left to your own devices in Outer Wilds. Here’s a recommended path.

Zelda Link's Awakening Signpost Maze - How to Make it Through the Signpost Puzzle

Here's our guide on making it through the Signpost puzzle in Zelda Link's Awakening as easily as possible.

No Man's Sky Tips - How to Get Started in 2019

Here are some tips to help you get a strong start in No Man's Sky.

Zelda Breath of the Wild Boss Guides - How to Beat Every Boss and Conquer Every Dungeon

This is our complete Zelda Breath of the Wild bosses guide, detailing every single boss and all the dungeons in Hyrule.