Splatoon 2 Octoling Amiibos Get a Release Date and One Has A Creepy Unlockable Outfit

Splatoon 2 Octoling Amiibos Get a Release Date and One Has A Creepy Unlockable Outfit

What the heck is that mascot supposed to be?

As we all know, Splatoon 2 is getting some fresh new amiibos themed after this year's Octo Expansion DLC, featuring Octolings, of course. The outfits that will be unlocked when you scan them to your Switch in-game are mighty cute too. Well, except for one.

On Splatoon Japan's Twitter, teaser images and a trailer for the new outfits were shown off. For the Octoling girl, you unlock a cute witch outfit. (This would be great for the Halloween season... if the amiibos weren't releasing on December 7 in North America.) The Octoling boy lets your Inkling don a full suit of armor. And finally, the little Octopus gives your character the greatest suit of all: whatever the heck this mascot is.

It's a bizarre outfit, easily the weirdest to appear in Splatoon 2 so far. The head is huge, making you a prime target for those pesky Charger-wielding snipers in Ranked Mode. I can't figure out what the mascot is even supposed to be. Considering the Mollusc Era takes place after humanity's been wiped out, maybe it's supposed to be what squid and octopus kids think a homosapien looks like? A dog? I just have no idea.

Regardless, it's not the only new gear headed to Splatoon 2. Recently, just in time for the special 48-hour Splatfest, special Halloween-themed gear has hit Splatoon 2. But if you want to get your hands on a witch outfit, suit of armor, or creepy mascot, then you'll have to pick up the Octoling 3-Pack of amiibo when it launches on December 7 in the States, while Europe and Japan get it much earlier on November 7, and can buy them individually too. If only we were so lucky.

If you're just getting started with the Octo Expansion ahead of the amiibo launch, check out our Splatoon 2 Octo Expansion guide. Trust me, you're probably going to need it.

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Caty McCarthy

Senior Editor

Caty McCarthy is a former freelance writer whose work has appeared in Kill Screen, VICE, The AV Club, Kotaku, Polygon, and IGN. When she's not blathering into a podcast mic, reading a book, or playing a billion video games at once, she's probably watching Terrace House or something. She is currently USgamer's Senior Editor.

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