Square Enix has had a rocky couple of years thanks in part to some unrealistic sales expectations for titles such as Tomb Raider.
But according to the company's most recent financial report, the last year has been a more comfortable one for the company, posting an annual profit of around $65 million compared to a loss of $135 million the previous year.
Contributing factors to the stronger year include the not-great-but-not-terrible-either Thief reboot, the Final Fantasy X and X-2 remakes and Tomb Raider's Definitive Edition, which sparked a turnaround in thinking from the company's disappointment at its (eminently respectable) launch week sales figures to today's belief that it is enjoying "favorable" sales. Rebooted MMO Final Fantasy XIV has also been making "favorable progress," it seems.
Expect more reboots and remakes from Square Enix, then, in all likelihood.
As for the future, the company expects to place increasing importance on "large-scale online titles developed by Western studios." There's no word on exactly what these games will be as yet, but we can expect to hear more about them at E3, which isn't far off now; upcoming free-to-play title and Legacy of Kain spinoff Nosgoth is likely one of them. The company also reported an "extraordinary loss as a result of a comprehensive review on work-in-progress game titles" but didn't elaborate on what these titles or their status might be, either.