Star Ocean: The Last Hope Brings The Series To PC With 4K Remaster

Square Enix is redoing Star Ocean: The Last Hope for PlayStation 4 and PC.

News by Mike Williams, .

In an odd announcement, Square Enix has revealed that it will be releasing Star Ocean: The Last Hope 4K & Full HD Remaster on PlayStation 4 and PC. The game will be a digital-only release in Japan on November 28, 2017 in Japan. As the name suggests, the game's resolution will be bumped up to 1080p on PlayStation 4 and 4K on PlayStation 4 Pro and PC.

Here's a full list of game features, translation from Square Enix' Japanese release by Gematsu.

PlayStation 4 Version

  • Resolution: From 720p on PlayStation 3 and Xbox 360 –> PlayStation 4 Pro: Maximum 4K / PlayStation 4: Full HD
  • Functionality to change image settings (shadow and blur settings, etc.)
  • Trophy support
  • Share button support

PC Version

  • Functionality to change screen resolution
  • Functionality to change image settings (shadow and blur settings, etc.)
  • Steam Achievements support
  • Mouse, keyboard, and PC controller support
  • Functionality to take screenshots without the UI

This is the first Star Ocean game to come to PC, but it's a bit perplexing that Square Enix wanted to start here. The Last Hope isn't one of the Star Ocean games that's high on fans' lists. Some would rather have a PC release of the last Star Ocean game, Star Ocean: Integrity and Faithlessness, or the title that preceded The Last Hope, Star Ocean: Till the End of Time. Regardless, some fans are just happy seeing the series on PC and hopeful for future releases.

There's currently no word on a localized release of Star Ocean: The Last Hope 4K & Full HD Remaster.

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Comments 13

  • Avatar for SIGGYZtar #1 SIGGYZtar 5 months ago
    "Some would rather have a PC release of the last Star Ocean game, Star Ocean: Integrity and Faithlessness"

    What hives of scum and villany are calling for that?!
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  • Avatar for Funny_Colour_Blue #2 Funny_Colour_Blue 5 months ago
    I only played the Star Ocean series briefly on the snes. I finally picked up "Star Ocean 3: till the end of time" for 20 bucks on the PS2.

    I couldn't get over how long it took to actually play that game - the first hour was just spent having to sit through this one, long, giant, cutscene. I think I saved and stopped and haven't picked it up since then.

    I want to meet someone whose played this game and ask them what games they've played in general, just to sort of understand who this series is made for.Edited October 2017 by Funny_Colour_Blue
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  • Avatar for KaiserWarrior #3 KaiserWarrior 5 months ago
    @Funny_Colour_Blue Yeah... I rented Star Ocean 2 until I completed it back in the PS1 days, and that game was a pretty harsh slog as well, even for teenager-me with nearly infinite free time. I own Till The End Of Time, have since release, but I haven't played it since I just... stopped a couple of hours in. For similar reasons.

    It was a product of that late-PS2-era hubris where JRPGs were just huge, long cutscenes with very little in the way of actual gameplay to them. Great if you were so into anime that all you wanted was a real-time-rendered anime series, but not so much if gameplay was your chief concern.
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  • Avatar for MetManMas #4 MetManMas 5 months ago
    @SIGGYZtar Dunno, but having played Integrity & Faithlessness myself it's not terrible. But that said it was really, really disappointing, which in its own way could be considered worse than just being bad.

    I'm sure a big part of that has to do with how much RPGs have evolved over the years. Star Ocean's many sub systems were neat back on PSone and PSP, but most RPGs and practically every survival game does those now, and better than Star Ocean, too! Final Fantasies XIV and XV and Fantasy Life have robust fishing systems; Star Ocean 5's fishing is nothing more than a damned Etrian Odyssey style* resource grab point.

    There's also relationships (Mass Effect and The Witcher series), anime sci-fi (Xenoblade Chronicles series, that PSO game Sega's afraid to localize), sci-fi RPGing in general (the open world Fallout games and Star Trek Online), and real time battles (FF15, The Witcher series again, arch rival Tales**). About the only thing Star Ocean had left was picking and choosing who to recruit, and it ditched that years ago.

    I might try to power through it someday (I pre-ordered it digitally because I still sorta like the series despite the flops and want to see more games), but if there's ever a Star Ocean 6 it's gonna need a serious overhaul to compete with today's RPG output.

    * Nothing against Etrian Odyssey, though. Resource grab points work fine in the context of a low budget first person RPG filled with description porn.

    ** True story: Star Ocean's developers, tri-ACE, were founded by a bunch of ex-Wolf Team members that left the company because they were upset with the changes Namco had made to Tales of Phantasia before publishing it. Incidentally, Tales of Phantasia is also the only Tales game I've played where I didn't want to strangle one or more of the playable protagonists.
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  • Avatar for MetManMas #5 MetManMas 5 months ago
    I'm not gonna lie. I know damn well that Star Ocean: The Last Hope is a train wreck, but if they rerelease that train wreck in English speaking regions, chances are good that I will buy it and play it. I love sci-fi RPGs too much to pass that up, and I'd like there to be a chance of a Star Ocean 6 or at least some other good tri-ACE original.
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  • Avatar for Pandalulz #6 Pandalulz 5 months ago
    @Funny_Colour_Blue I did not play that specific Star Ocean but the first Xenosaga had that exact same issue. Boot up the game, run around for 10 minutes and then straight into a 30-45 minute cutscene. I think I fell asleep through it the first time. I did finish the game and I enjoyed it from what I remember, but it didn't really have that many cutscenes after the first, or at least they were reasonable length. I then promptly forgot to ever play the other two (it was a trilogy and first game ended on a cliff hanger of some sort).Edited 2 times. Last edited October 2017 by Pandalulz
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  • Avatar for Pandalulz #7 Pandalulz 5 months ago
    I like how all the games I bought for PS3 and never got around to playing are just making their way into my PS4 queue instead.
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  • Avatar for SatelliteOfLove #8 SatelliteOfLove 5 months ago
    It's funny hearing people talking about how dated tri-Ace is; they were progenitors or codifiers of ALOT of those things, especially on console (t-A is the most PC-Ass Non-PC developer on the planet; I think this is why people figure their output "belongs" there).


    Play 2. Three either does everything wrong 2 did right, or what it tried were done better in later ARPGs.

    2 allows you to do STUPID THINGS. Train familiars to fetch goods from the vendors deep in dungeons. Write novels and get royalty payments. Forge checks and documents. Steal from EVERYONE. Perform music to affect the world with different instruments.

    And Motoi Sakuraba's best soundtrack! Go go go!Edited October 2017 by SatelliteOfLove
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  • Avatar for KaiserWarrior #9 KaiserWarrior 5 months ago
    @Pandalulz You didn't miss much, honestly.

    Xenosaga 1 was another of those "It's decent as a real-time-rendered anime series, a boring slog of a game" games. I loved it at the time, and it was an impressive-as-hell feat of rendered storytelling for its day, but time has not been kind to it at all.

    Xenosaga 2 had a bit more going for it in terms of plot, but the game part of it was ATROCIOUS. It revolved around the idea that attacks had three height levels -- A, B, or C -- and in order to do any real damage to an enemy you had to 'break' it, via hitting it with a specific sequence of heights. It had a boost system somewhat similar to Bravely Default whereby characters could cut in line with their turns, and bosses had break chains that REQUIRED you to boost a character so that you could perform two characters' worth of attacks uninterrupted. This, of course, on top of you needing to GUESS the correct pattern in the first place.

    So the gameplay was terrible, and they shifted the art style to be more realistic in place of the first game's "3D Anime" look, which was jarring.

    Xenosaga 3 corrected the gameplay problems of 2, and honestly had the best gameplay in the trilogy... the problem being that 2 had flopped SO hard that they cut the planned quintology down into a trilogy and had to try to wrap up three games' worth of plot in one game. Xenosaga 3 very clearly suffers, plot-wise, as a result. The cutscene coreography is pretty great, and the gameplay is good, and honestly Xenosaga 3 is not a bad game on its own. It's just that the plot is really, really rushed and incoherent thanks to the structure changes, and it brings the whole game down as a really unsatisfying conclusion to the series.
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  • Avatar for Funny_Colour_Blue #10 Funny_Colour_Blue 5 months ago

    These were all good answers, thanks guys. ❤

    The only thing I wanted to mention was that Xenogears might actually be worth another look - I just thought it was interesting how it dealt with mental illness and substance abuse.
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  • Avatar for Funny_Colour_Blue #11 Funny_Colour_Blue 5 months ago
    Deleted October 2017 by Funny_Colour_Blue
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  • Avatar for link6616 #12 link6616 5 months ago
    On xenosaga... Did anyone play the weird ds demake of xenosaga 1 and 2. I never finished it because boy thars a difficult game to read the first year learning Japanese but I enjoyed the combat. But not having played the ps2 versions I don't know if it's different or not.
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  • Avatar for MetManMas #13 MetManMas 5 months ago
    @SatelliteOfLove Speaking of, I'm still annoyed that Square Enix actually rereleased Second Evolution on PS4 (also on PS3 and Vita) with improved (READ: NOT BLURRY) visuals, but only did so in Japan. The game had existing English and European localizations on PSP!
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  • Avatar for pic99 #14 pic99 4 months ago
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