Earlier this year when EA held the beta for Star Wars Battlefront 2, there was a massive controversy over how the game handled its loot crates. Namely, that there was too much of a risk for players to simply buy their way to power by using real money to purchase all the best upgrades. Following the backlash, DICE announced today that there will be some much needed changes made to the Loot Crate system to prevent fears of pay-to-win.
In the Star Wars Battlefront 2 beta, players found an option to purchase loot crates that could come with certain, game-changing upgrades. Namely Star Cards which could give your player character stat improvements like higher-rates of damage, or health increases.
Coupled that with the fact that there wasn't any barrier like level requirements stopping a player from just buying a bunch of Loot Crates out of the gate and maximizing their character's stats, and you have the perfect mix of things for players to start calling foul. And they did.
Hearing the complaints, DICE has outlined several changes coming to the Loot Crate system for Star Wars Battlefront 2.
- Epic Star Cards, the most powerful cards in the game with the best stats, will be removed from the crates.
- There's a new rank requirement to craft upgraded Star Cards
- Weapons are locked behind specific player milestones
- Class-specific gear and items can be unlocked by playing the game as-is
These changes address some of the most pressing concerns regarding the Loot system in Battlefront 2. A level cap ensures that all players will need to be at a certain level before being able to further customize their character, and previously winnable items can now be earned through progression.
While we'll still need to see how the system works in practice, EA seems to have addressed the most pressing concerns from players. EA says more changes will be made based on player feedback, so perhaps further changes are in the cards.
Star Wars Battlefront 2 will be available November 17 for PS4, Xbox One, and PC.