For the TIE Fighter faithful, having the full range of controller options available for the upcoming Star Wars: Squadrons is a big deal. Now it sounds like console players will be joining PC pilots in being able to plug in their fancy flight setups.
Today, Squadrons' Creative Director Ian Frazier confirmed that consoles will be able to plug in their flight sticks and throttles, setups usually referred to as HOTAS (hands-on throttle and stick). In a tweet published this morning, Frazier says HOTAS support will be coming to the PlayStation 4 and Xbox One versions of Star Wars: Squadrons via a launch day patch.
While HOTAS rigs and other virtual equipment had been confirmed for the PC version, the console side was a lingering question mark. At least now, console aces won't have to pack up their stick for a DualShock. Now if only we can start looking into a B-Wing add-on.
Early impressions of Star Wars: Squadrons from Kat, our resident X-Wing vs. TIE Fighter expert, already seem pretty positive. The space combat game seems like it's taking a bit more of a sim approach than Rogue Squadron, with cockpit views and managing power. For those looking to take flight in space, or maybe get some more use out of that flightstick they bought for Microsoft Flight Simulator, it seems like it could be a big resurgence for the Star Wars ship combat games of yore.
Star Wars: Squadrons lifts off on Oct. 2, 2020 for PlayStation 4, Xbox One, and PC.