By the time Star Wars: Squadrons comes out, there's a good chance we'll know when the Xbox Series X and PlayStation 5 are slated to launch. Squadrons is dropping awfully close to the debut of the new consoles, but unlike some other prominent fall releases, there are no plans to let players upgrade to a next-gen optimized version.
Next-gen plans weren't a part of the announcement for Squadrons, but it's now confirmed that version upgrades, like those planned for Cyberpunk 2077 and Marvel's Avengers, are not in the works. Ian Frazier, Creative Director at EA Motive on Squadrons, confirms this via Twitter.
Still, the plan is to have the current-gen version of Squadrons work on Series X and PS5 anyway. "We're not planning a separate version of the game for the next-gen consoles," Frazier writes, "but yes, the backwards compatibility should work."
Both Microsoft and Sony are promising robust backward compatibility, but we won't really know how well the new consoles preserve or improve current-gen games until the Series X and PS5 are finally out. It looks like we might get more news on backward compatibility for Xbox next month, and hopefully we'll get more solid news on the PS5's supported titles soon.
For folks who are excited to dive into Squadrons, this is another bit of information to consider before settling on a platform. It's still not clear whether or not the console versions will support joystick and throttle controllers, and VR play is limited to the PC and PS4.
So, Squadrons is launching for PC, PS4, and Xbox One come October 2, and for now that's the short list of platforms we should expect to see specific support for. Editor-in-Chief Kat Bailey had a good time playing it in a recent hands-on demo for PC, but there's still a lot left to see in terms of the campaign, console performance, and VR support for Squadrons.