It's been ten years since StarCraft 2 launched, and now, another chapter in its history is coming to a close. Support for StarCraft 2 is moving away from monetized content and towards balance and support patches, as Blizzard looks to what's next for the series as a whole.
In a new blog post today from Blizzard VP Rob Bridenbecker, he outlines how development for the game will change moving forward. Support will continue for StarCraft 2, Bridenbecker assures, similar to how it has with StarCraft: Brood War. This means no more purchasable content, like Commanders, though season rolls and "necessary balance fixes" will continue as scheduled. StarCraft 2's competitive scene will continue on through its tournaments in ESL Gaming and GSL.
"We know some of our players have been looking forward to some of the things we're moving away from," Bridenbecker says. "But the good news is this change will free us up to think about what's next, not just with regard to StarCraft 2, but for the StarCraft universe as a whole."
There's no denying that StarCraft 2 has had a bit of a rollercoaster decade. Earlier this year, we talked with some of the developers behind it, going over the hills and valleys across its three installments, and moving from fully paid game to free-to-play multiplayer. Even then, the future of StarCraft seemed uncertain.
Still, the game has rightfully garnered its own following. It spurred artificial intelligence creators to battle real players, and its competitive scene has been surging on with amazing stories over the years. It really feels like the last of its kind, as most other RTS franchises fell out of the limelight.
Blizzard itself is in the midst of its own troubles, but for StarCraft, I'm hopeful there's something good on the horizon. Ten years is a lot of support for most games, and I'd like to believe there's another step forward for this franchise. It's too good not to have another one in it.