It looks like Nintendo is catching up in the publishing game. With the release of the Nintendo Switch, the company is looking towards a publishing model that's closer to Steam and the mobile platforms. Image & Form community manager Julius Guldbog told MCV that Switch publishing is a big improvement on Nintendo's past efforts. The company is currently working on SteamWorld Dig 2 for the platform.
"With the Wii U and 3DS, [Nintendo] started to realize that they had to get with the times," said Guldbog. "Publishing for Nintendo consoles has been, in the past, not a nightmare, but pretty close. They make sure every QA gate is good enough. It takes months, and you have to do that for every region, and if you fail, it takes even longer. You have to get a new slot, and release dates are pushed back."
"But with the Switch, we only have to make one version and only have one launch – and that's one version for the entire world, so we'll have the same version in the US, Europe and a little bit later, Japan and China as well. That saves so much work. They're basically taking the Steam or App Store approach: one version of the game for the entire world."
Guldbog also spoke confidently about Nintendo's efforts to reach third-party developers, especially indies.
"From what I've seen, just using Nintendo's publishing tools to set up everything from sales to getting the name right on the eShop, everything like that, it's much more streamlined and more modern," said Guldbog.
"Even Nintendo's approach to how they get new indies to join the Switch family – nowadays, they see a good game at a convention and they just walk straight up to them and ask them to develop for Switch. From what I know, they've never done that before, so I think they are getting with the times. They know more than anyone what they did wrong with the Wii U, and 3DS in some cases as well, and they really want to fix that."
SteamWorld Dig 2 is coming to Nintendo Switch this Summer.