Capcom today announced its financial results for the fiscal year ended on March 31, 2016. Net sales for the company were up 19.8 percent year-over-year to 77 billion yen ($685 million). Net income was also up year-over-year, rising to 7.75 billion yen ($69 million). Most of those sales were on the back of Capcom's Digital Contents division, which houses the company's video game interests. Digital Contents comprised 52.6 billion yen ($468 million) of the total net sales.
The best-selling games for the period were led by Monster Hunter X for Nintendo's 3DS, which sold more than 3 million units. That was ahead of expectations, which were 2.5 million for the year. Monster Hunter Explore for mobile platforms also reached 3 million in downloads. In contrast, Capcom listed Street Fighter V and Resident Evil 0 HD Remastered as "steady" sellers. Resident Evil 0 HD Remastered did not land a spot on Capcom's million sellers chart, while Street Fighter V reached 1.4 million in sales.
Back in January, Capcom estimated around 2 million in sales for SFV, but it looks like early launch issues prevented the game from truly reaching that mark. That puts the game under the lifetime sales of Street Fighter IV (3.4 million) and Super Street Fighter IV (1.9 million). SteamSpy's numbers estimate Street Fighter V's PC sales at around 157,000, so most of the game's sales were on PlayStation 4. It's possible that an Xbox One release would've driven the numbers slightly higher, but Sony partially-funded the title, so it wouldn't have existed without the console exclusivity.
This summer Capcom expects to release Sengoku Basara: Sanada Yukimura-Den for PlayStation 4 and PlayStation 3, Resident Evil Umbrella Corps for PC and PlayStation 4, Ace Attorney 6 for 3DS, and Monster Hunter Stories for 3DS. Following the release of those titles, Capcom is preparing what it calls a "full-scale offensive" in second half of 2016, stretching to the end of the fiscal year on March 31, 2017.
Part of that offensive will be new titles that will probably be announced at E3 2016, but also the company's growing focus on Asian markets where online and mobile titles thrive. The company rejiggered its mobile division last month and like many other publishers, Capcom already said that it's looking to increase its licensing efforts into other mediums.