Subnautica Sound Designer Fired Over Controversial Tweets

Subnautica Sound Designer Fired Over Controversial Tweets

Trolling or not, these are some bad tweets.

Sound designer Simon Chylinski, best known for his work on Subnautica, has been fired over statements he made on Twitter.

Subnautica is a popular, deep-sea survival game where players can explore the ocean's depths and interact with a variety of underwater creatures. However, an uproar began after it was discovered that Chylinski was found to have a history of making controversial statements on Twitter, including tweets praising colonialism and coming out against immigration as "importing random [people] from the [third] world."

You can see captures of Chylinski's tweets below.

Today, Chylinski tweeted, "So. I just got fired..." and Subnautica director Charlie Cleveland confirmed to Kotaku that the tweets were part of the reason for his firing. "Over the weekend we discovered that one of our team members had made many hateful statements online that are against our company values," said Cleveland. "After discussing the matter with him, we decided to stop working with him immediately."

After Subnautica came out to popular critical and player reception, interest in the game skyrocketed as Subnautica attracted YouTubers and streamers. This also led players to find old Twitter polls from 2016 where Cleveland asked followers if the players would prefer playing the game as a woman character, or improve core game functions. Imposing a strangely worded either/or question on the matter.

Cleveland walked back on the poll, deleting the tweet and apologizing on Twitter writing, "I want to be very clear that I fight for women representation on our team and in our games harder than anyone."

As Subnautica continues to grow, it will be interesting to see how the development team moves forward after the incident regarding Chylinski, as well as Cleveland's own apology.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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