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Summon Night 6 Breaks Borders With Western Launch in 2017

Gaijinworks brings a localized version of the strategy RPG to PlayStation 4 and Vita.

News by Mike Williams, .

Gaijinworks has announced that it will be releasing an English-language version of Summon Night 6: Lost Borders on PlayStation 4 and PlayStation Vita. The title is the latest in the long-running strategy RPG series, published by Bandai Namco and developed by Media Vision and Felistella. This release follows Gaijinworks' localization of Summon Night 5 for PSP in December of last year.

99 percent likely tsundere. Maybe kuudere.

"The thirst for Japanese RPGs is real, and we're beyond thrilled to have the opportunity to quench it with such a high-profile, blue-chip JRPG experience," says Gaijinworks president Victor Ireland. "I've always said that fan support of games like Summon Night 5 would lead to more opportunities for Gaijinworks to deliver bigger and better games, and Summon Night 6 is a perfect example: It's happening because we proved that an audience was there, even on a nearly forgotten platform like the PSP."

"Now, with the next game appearing on the most popular console in the world at the peak of its popularity, we can finally give this awesome series the global exposure that it deserves."

Summon Night 6 was released in Japan on March 10, 2016, as a celebration of the series' 15th anniversary. The game features a fully-3D battle system, an extensive set of one-on-one character interactions, and a host of mini-games. Summon Night 6 also features over a dozen endings that change depending on your character's affinity with particular party members. Gaijinworks is slated to begin the English voice recordings this month, as all key moments in the game will feature full voice acting.

"Summon Night 6 is one of our biggest projects to date," said Ireland. "It has enough text to fill about five novels-over 50% more than the huge volume of text that Summon Night 5 had."

Summon Night 6: Lost Borders is planned for a release in the first quarter of 2017. It will have a digital release in North America, South America, and Europe, with a physical release in North America.

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Comments 4

  • Avatar for shurn #1 shurn A year ago
    People complained about the localization gajinworks did on 5 but i liked the game personally, i grew up playing working designs localized games so im very happy to hear this.
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  • Avatar for SomeKindaWizard #2 SomeKindaWizard A year ago
    IMO, saying "It has enough text to fill about five novels-over 50% more than the huge volume of text that Summon Night 5 had." instantly puts me off buying the game.

    I love SRPGs, but I really don't like having to skip through seemingly never ending text to get to the gameplay.
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  • Avatar for SatelliteOfLove #3 SatelliteOfLove A year ago
    The thirst for Japanese RPGs is real, and we're beyond thrilled to have the opportunity to quench it with such a high-profile, blue-chip JRPG experience," says Gaijinworks president Victor Ireland.

    Shine on, you crazy diamond.

    Someone joked earlier about how a Clinton joke is now timely again in this. hahaha

    <3 Vic
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  • Avatar for freshtodhef #4 freshtodhef A year ago
    It's great to see JRPG's are still going strong with all the recent and upcoming releases on the PS4.
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