Super Mario 64 Online Fan Game Lets up to 24 Players Work Together (or Murder Each Other) [Update]

Super Mario 64 Online Fan Game Lets up to 24 Players Work Together (or Murder Each Other) [Update]

There isn't a specific button that lets you hold Waluigi's head under water until he stops struggling, but we're sure you'll make it work.

Update: Nintendo issued several copyright strikes against Kaze Emanuar with one strike taking down their Patreon page. The strikes also took down several YouTube videos featuring his online hack. In a statement to Polygon, Emanuar revealed he's not willing to dive into the "legal stuff" but will try and continue creating content.

Super Mario 64 is a masterpiece, but even classic games can often stand to be improved upon. And I think we all know what the N64's debut title really needs. What? "Better camera controls?" "Character models built out of more than three polygons?" No, silly. Super Mario 64 needs a 24-person multiplayer option.

Fan game engineers Kaze Emanuar, Melonspeedruns, and Marshivolt recently built and released Super Mario Online 64, a modified version of Mario 64 that lets up to 24 people play the game together. There's a host of characters to choose from, including Mario, Luigi, Princess Peach, Rosalina, Yoshi, Waluigi (Wa~!), and more. Each character lends their own talents to the game, which changes up gameplay quite a bit.

So what can 24 players do together in Mario 64? That's up to you. You can play regularly and help each other clear stages, you can race one another, you can play hide-and-seek, or you can just kick the hell out of one another. During the game's beta test, there was an incident with a Star-hogging Toad that evaded justice like a slippery, fungal rodent.

For everything you need to know about downloading and playing Super Mario Online 64, visit Kaze Emanuar's YouTube channel. I'll be over here checking my watch until Nintendo soups up Super Mario 64 DS for the Nintendo Switch.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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