Years after its launch, Mario is making an unofficial appearance on home computers. Fans have spent a lot of time recompiling Super Mario 64, and now it looks like they've managed to reverse-engineer Super Mario 64 onto the PC.
While emulation has been an option for some time, this reverse-engineered project seems to be running on DirectX 12. This means Mario's journey through the paintings of Peach's castle can be pushed to high-end limits, including higher resolutions and interesting twists like an ultra-widescreen mode. You can check out the results in this video below:
This doesn't seem related to the recent leaks of Nintendo console source code. Rather, this is the effort of fans building Super Mario 64 up nearly from scratch after tearing it down. This could be a big development for the Super Mario 64 modding community; that is, if Nintendo lets it stay up.
It could become contentious, as this PC port might also clash against Nintendo's rumored plans for a 3D Mario collection for the Nintendo Switch. This collection, which reportedly will contain Super Mario Galaxy as well as other 3D Mario games, is supposedly set for sometime this year, though recent concerns surrounding COVID-19 could possibly impact it.
Recent reports suggest that no Nintendo Direct is planned for June, so it might be a while before we hear what Nintendo is up to for the rest of the year. Meanwhile, the next generation of consoles looms on the horizon.