Yesterday's 15-minute Nintendo Direct was chock-full of Super Mario Maker 2 news, and yet somehow, there was even more that didn't make the cut. On the Japanese Nintendo page for the game are even more unseen obstacles and tools for making a devilish Mario machination that weren't shown in the US Direct.
A reddit user on the Super Mario Maker subreddit dug up a bunch of these tidbits and listed them all out. In an unlisted video showing basic maker creation tools, you can go frame-by-frame and see different colored pipe options that seem to indicate variable pipe speeds, allowing you to control the velocity of whatever comes flying out of the pipes.
A number of scrolling screenshots show what some of the themes — desert, snow, forest, and castle — will look like in all four of the basic styles of Super Mario Maker. There is a video showing mechanics of an enemy called the Bully, a series of screenshots in various themes and tilesets, and the elusive Mega Mushroom.
Most notably, there is footage from the Direct without voiceover, allowing you to hear the music underlying the game audio. It's here we get an explanation for the Super Famicom logo when Mario hops in the car in 3D World: the music playing is from Mario Kart!
But in a later clip, Mario is shown traversing a 3D World ghost house while the Super Mario Bros. 3 ghost house music plays in the background, and there's a similar contrast in a 3D World underground video with Super Mario Bros. 3 Underground music playing underneath. Eagle-eyed users spotted a category with a disc shape, which could possibly indicate greater music customization in levels.
There's likely a lot left to discover before Super Mario Maker 2 makes it to the Switch on June 28. If you want a wrap-up of all of yesterday's reveals, check out our breakdown of the Nintendo Direct.