Super Smash Bros. Ultimate Gets Beautiful Fan Art from God of War's Art Director

Super Smash Bros. Ultimate Gets Beautiful Fan Art from God of War's Art Director

Drawing Nintendo characters soothes the soul, boy.

One of the coolest things about the modern games industry is getting a front-row seat to all franchise cross-pollination going on. People who work on games aren't exclusively centered on their own projects; they're also fans of other games on other platforms, and sometimes they express their adoration through the magic of art and social media.

Raf Grassetti, the art director for God of War studio Sony Santa Monica, kicked off 2019 the right way with fanart for Super Smash Bros. Ultimate. On his Twitter account, he shared a picture of a realistic-looking Link as well as a realistic-looking Samus (well, she's tucked away in her power armor, but I'm going to assume Samus looks realistic inside that tuna can).

Grassetti challenged Twitter to guess at the next character he's working on, but admits the silhouette he provided makes the guessing game a bit too easy. Who's that Smash Bro? It's Star Wolf! ("Wolf! Wolf!") You can keep an eye on his Twitter account for future Smash challengers, and you can also visit his Instagram for all his works across different franchises and mediums.

It's fitting God of War's character artist enjoys making fanart for Super Smash Bros. Ultimate: Both games were huge hits in 2018, and both games occupy a spot on our Best Games of 2018 list. God of War also took Game of the Year at the 2018 Game Awards, but the ceremony came around too early for Super Smash Bros. Ultimate to earn a nomination.

For more on Super Smash Bros Ultimate, you'll want to visit our Super Smash Ultimate Guides Hub. There's also our Super Smash Ultimate Spirits Guide for everything you need to know about Spirits, and our guide on the fastest way to unlock characters in Super Smash Ultimate. Finally, you'll want to take a look at our Super Smash Ultimate Character Guides. There's one for every single fighter in the game, with movesets, Alternate Costumes and more.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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