Super Smash Bros. Ultimate Now Works With Labo VR

Super Smash Bros. Ultimate Now Works With Labo VR

Super Smash Bros. Update 3.1.0 adds a new dimension.

Super Smash Bros. Ultimate update 3.1.0 is out now and it brings with it a new VR update. This update makes Super Smash Bros. Ultimate compatible with Nintendo Labo's VR Toy-Con.

The VR update makes it so that players who use the VR Toy-Con will feel like they have a front-row seat to the action. Players can watch CPU Vs. matches as computer-controlled characters fight it out in dozens of VR compatible stages. Here is a trailer showcasing what the VR update will look like.

As you can see, the VR update for Super Smash Bros. Ultimate simulates the front-row seating of a sporting event. Players can also fight CPUs while in VR mode, though considering you need to manually hold the VR goggles and Switch to your face, I can't imagine it's the most comfortable way to play Super Smash Bros. Ultimate.

There's also a new set of fighter adjustments in 3.1.0. While the full list of individual fighter changes can be found here, all fighters have been given a small adjustment to wall jumping. Now, you'll need to wait longer after a wall jump in order to wall jump again in the same direction.

The Super Smash Bros. Ultimate VR update is the third VR update to a released Nintendo Switch game. The Legend of Zelda: Breath of the Wild and Super Mario Odyssey both received VR updates for Labo Toy-Con, and we expect more VR updates for other games in the future as well.

Check out our Super Smash Bros. Ultimate guide for more info including fighter tips and tricks.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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