The next fighter joining the roster of Tekken 7 is a brand new addition to the series. Fahkumram is the first to bring the Muay Thai style to the King of Iron Fist arena, and to get the motions just right, Bandai Namco and the Tekken team worked with real-life Muay Thai professionals.
In a new dev diary detailing the creation of Tekken's two latest newcomers, Leroy and Fahkumram, game director Kouhei Ikeda and producer Michael Murray discuss how they got Nadaka Yoshinari and Suakim PK Saenchai, two well-known Muay Thai fighters, to do motion capture for the game.
"I went into this one gym in Yokohama and found out a ton of amazing fighters train there," Murray says. "Including Nadaka Yoshinari, the first Japanese kickboxer to win both the Lumpinee and Rajadamnern Stadium titles."
Saenchai, also a talented fighter, came in to help with the motion capture. He captured the "powerful" element of Fahkumram's hits, which accentuate the bulky frame of the fighter, but the Tekken team also wanted some trickier, acrobatic movies. "Video game moves," as Murray calls them. So Saenchai called up Yoshinari, who came in to motion capture for the game as well.
"Yeah, maybe the most extravagant thing we've ever done," Murray says.
Hopefully Fahkumram won't be as contentious on release as his fellow newcomer Leroy, who absolutely dominated the Tekken 7 tournament at last weekend's Evo Japan 2020. (Murray has since said on Twitter that the recent patch notes are just the "first round of changes," and the team is working on a "more thorough" patch at the moment.) Though Tekken 7 continues to be one of the most interesting competitive games to watch right now, it would help to see Fahkumram and some extra buffs and nerfs bring the roster parity back into balance.