Telltale Trying to Strike Deal to Save Walking Dead as Questions Continue About Severance for Ex-Employees

Telltale Trying to Strike Deal to Save Walking Dead as Questions Continue About Severance for Ex-Employees

A last minute save.

Last Friday, Telltale Games laid off 250 employees, keeping just a crew of 25 to help finish development on Minecraft: Story Mode for Netflix, as confirmed by the streaming company. USgamer and other outlets like Game Informer heard from different sources that plans for The Walking Dead: Final Season halted after the layoffs. But potential partners have stepped up to offer a way out for Telltale.

"Multiple potential partners have stepped forward to express interest in helping to see The Final Season through to completion," Telltale writes in a tweet from its official Twitter account. "While we can't make any promises today, we are actively working towards a solution that will allow episodes 3 and 4 to be completed and released in some form. In the meantime, episode 2 will release tomorrow across all platforms as planned."

So, while production on Episode 3 and 4 haven't officially kicked-off, as Telltale confirms it will need help from its potential partners to do so, there appears to be interest from around the industry. Though at this stage it's too early to tell who might come in and help Telltale complete The Walking Dead: The Final Season.

Source: Telltale Games

This news will mean that a true finale to Telltale's 2012 narrative adventure could be released, but it will be at the expense of 250 employees losing their jobs without severance pay, which was confirmed by multiple former employees at Telltale.

The last bit has left some in the video game community wondering whether or not new financing will see former Telltale employees compensated after having been laid off without any severance packages. A move that has left hundreds of employees scrambling for some kind of safety net.

Developing.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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