Temtem's Take on Creature Collecting Has Already Sold Over 500,000 Copies in Early Access

Temtem's Take on Creature Collecting Has Already Sold Over 500,000 Copies in Early Access

The Pokemon-inspired MMO is off to a strong start.

If you've put aside your Pokeballs for Temcards, you're far from alone. Today, just one month after it launched in Steam early access, Crema and Humble Bundle have announced that Temtem has sold over 500,000 copies.

For the uninitiated, Temtem is an MMO that's heavily inspired by the creature collecting, combat, and overall progression of the mainline Pokemon games. In his early impressions from the closed alpha, Mike found himself impressed by how the online connectivity of Temtem adds to its world, and was also surprised at how polished the experience is in its early access state.

Temtem started life as a Kickstarter project in 2018, ultimately earning over $500,000 before the campaign's end. In July 2019, Humble Bundle stepped in as Temtem's publisher and Crema reopened pre-orders for just one day. Presumably, most of Temtem's sales to date have come about as a result of the positive word of mouth it's seen since its public launch last month.

Already, Temtem is showing signs of catching on with the more dedicated types of players who pour countless hours into Pokemon—earlier this month, rare Temtem with superior stats were being listed on eBay for hundreds of dollars. One of those listings—for a "Luma" Temtem with three maxed-out stats—was priced at $400, several order of magnitudes higher than comparable rare Pokemon listings from the same seller.

For more on Temtem, be sure to check out USG's guide section, which covers everything from Temtem's most powerful moves to where you can find some of the rarest Temtem creatures.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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